This mod adds new campaigns to GLA, China and USA, humans fight against zombies that want eat your brain P: Zombies are not playable faction its only Campaign side (maby in next version Coop mode too)
Zombie Mod Part 2 is now coming.
It was so dead before but... Zombie mod can't be even more dead than it is now.
Zombie Mod Part 2 Notes:
-Fixed few bugs with errors in world builder. Done
-Fixed balance. Done
-New Co-operative maps will be added. Done
-New faction Zombies will be added.Done
-New units added to Zombie side such as longer range zombies & half destroyed tanks. Done
-New Faction will have "powered" units. You have to build hives to keep your population fed. Done
-Superweapon: Death Call will be added. Done
-Zombie rank special weapons will be added. Done
-China campaign will be added. Done
-Added few new units and structures (Campaign only for now). Done
I will keep you posted :) have a nice day... May be your last.
USA Campaign finished that includes 4 missions (defending, attacking, escorting and finding lost soldiers).
Zombie Mod part2 - Full version for Command and Conquer Generals - Zero Hour 1.04
Zombie mod: Part1 includes USA Campaign and one CO-OP map (multiplayer only)
The mission three is very hard there are many zombies I cannot protect the supply tracks plz help me how to protect it properly. :<
i don't know xD i just completed it once. but yea i tried like 6 times.
Hammer Jeeps have turrets but better to press the zombies by the cars (wheels).
This would have Thriller easter egg?, just and an idea.
how do i install it
Just unpack to game folder.
where can i find the
download button,,,,,booooooooo!!!! no download button ,,
.... Umm can I suggest?.. why don't you put big zombies like tank instead of vehicles?.... and also I wish zombies here can infect infantry units
Nice to see this mod alive :D
Good luck
in few days id like to try start modding again.
but i have 2 problems: 1 - i don't remember what bugs i was fixing lol
2 - i remembe that i couldnt fix few problems myself :P