This mod is a remake of Unreal Tournament 3 with the new technology tessellation, and texturing. This mod will be used to revive the textures become old Unreal Tournament. It will replace the existing maps of the game, it only takes so very little room for more, and will be compatible with the old maps.
Looks very very good
Great. How are you making this?
If there's Lightmass, can you please use it? I really like to see many maps with GI.
And are you using displacement mapping?
Oh, and replace the water planes with FluidSurfaceActors. Will look a lot more realistic, and will take advantage of tesselation.