uMod is a mod for Aliens versus Predator Classic 2000 that aims to add quality of life improvements to the game. uMod is created by UberFoX with creative input from Olde. It uses the programming language developed by UberFoX called Sputnik. The final version (1.0) has been released. All prior gameplay elements have been removed.
Species Changer, Bot Loader, Spectator Mode, Observer Mode, Enhanced Coop (any/all alien types spawn, user controls the intensity of alien waves), Species Say Indicator, Various Console Commands (HELP, ABOUT, UMOD, PLAYERS, OBSERVER, SPECTATOR), Public Announcement, Scoreboard Tweak.
Past Features (Removed):
Item Tripping Fix, New Alien Mobility, Console Command (NPC_DMG), Marine Health Increase, Reload HotKey, No Weapon Jamming, Pulse Rifle Damage Increase, Smartgun Faster Tracking, Smartgun Damage Increase, Flamethrower Damage Increase, Proxy Mine Removal, Minigun Ammo Decrease, Pistol Damage Increase, Predator Health Decrease, Reverse Cycle Vision Mode, Wristblade Improvement, Predator Pistol Rebalance, Disc Tracking Removed, Higher NPC Damage, SDK Support, SDK Scripts, SDK Script Hotkey.
This is Olde. Today UberFoX and I are pushing out a version 1.0 release of uMod for Aliens versus Predator Classic 2000.
This latest version has come from lots of deliberation over the gameplay and balance changes made in 2016. UberFoX worked incredibly hard coding and implementing many changes that I felt would benefit the game. Ultimately it didn’t pan out that way, and the mod suffered for the inclusion of many things that I thought would help relieve what I felt were long-standing and fixable problems. It took a long time to recognize that the gameplay changes we had included altered too much, and weren’t fun for players who disagreed with one or more changes, and weren’t fun for people when there were modded and unmodded versions of the game in the same match.
For those reasons, all of uMod’s gameplay changes have been removed and we have salvaged the quality-of-life aspects of the mod to make it as close to vanilla AvP’s gameplay as possible. The gameplay and balancing changes didn’t sit right with people, they created too much disagreement, and ultimately the game didn’t feel like AvP anymore. By cutting the mod down significantly, I think we have turned uMod into something that people will find almost universally of benefit. The following are the list of removals:
The following is a list of quality of life features that version 1.0 retains:
Version 1.0 of uMod is available here on ModDB and also at Avpunknown.com
You can still use the old version(s) of uMod, however, the newest version has the greatest benefit, so going forward we obviously recommend using that.
If you have any questions, feel free to contact UberFoX or myself.
Alien Wall Unsnagger, Marine health lowered, Pulse Rifle damage increase, Smartgun tracking/damage increase, Flamethrower damage increase, Proximity Mine...
Scoreboard Tweak, Item-Tripping Removed, New Alien Mobility, Shoulder Cannon Auto and Free Aim, Predator Pistol Rebalance, Bug Fix.
Updates: Wristblade improvement, server announcement, disc bug fix.
New Features: UMOD console command, Predator Rebalance - Disc, Species Changer altered, Bug notes.