SWAT goes deep into the house through a glass door (disguised as a mirror) to train, where they get to the underground laboratory. It turns out that the train took them to the "ant hill" - the secret laboratory corporation «Umbrella», situated near the town of Raccoon City, which conducted the study of viruses. Getting to the quarters, "Red Queen", the special forces disable it. As a result, all the closed doors were opened to release the entire indoctrinate personnel. Zombie attack survivors and if one of them is bitten, it has a few minutes to find and enter an antidote, otherwise a member of the command dies ... The game is presented in survival mode, ie players must escape of zombies as they can, core of the game relies on multiplayer.
I really like the reflectice ceiling here, but there are a few to many lights on the walls. you should make fewer lights, but bigger light props so that they cover the same amount of space.
It needs to be nice and bright in there so that people can clearly see when their friend gets diced into little bits by the lasers.
This is the hallway with the lazorz, am I right?
Yes, you are right
Looking forward to seeing how this is in-game.
Concept and an example is, remains to be done
SWOSH *head falls off*