This is not a joke module, this is a serious actual module for Warband. The pictures aren't meant to resemble anything in the game, they were made by Ryky. An artist for Tales of Estoria, which I also own. But enough of that, this is about this module.
Ultimate Shinobi Conquest, is a world that we created. We wanted to have our own original module. And there aren't many original shinobi/samurai/Japanese modules for Warband. Everything in this world is made by us, and we take suggestions from the community. We need all the help we can get, as we are only two people so far.
Hi, posting the first update on how the progress towards the current module is going.
We have currently replaced the game menus dialogues fully with the kind of stuff we want to implement
in this unique module of ours. The merchant quest has also been removed, as it has no relevance towards
this model anyhow, animations and items along with troop trees, and renaming of the villages are in the progress of making.
I will probably and most likely post a demo of the current module that we are developing, but realize that this module is still very early in alpha and that means a lot of things might look wrong.
We have a Trello development going which you can find down here, where you can find the track of our latest developments on the module:
Ultimate Shinobi Conquest Development
We also have our main discord posted in the mod description and if you want to join it or have any questions regarding this mod, then don't hesitate to come over there and we'll be able to give you the answers you seek.
This was a short update on the dev diary I had in mind to write today, so hopefully, you'll all stay updated and patiently wait for a release. And yes, jutsus will be included and diplomacy is already integrated. Stay tuned for more features! ;)
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