Seventeenth update of UGC CE on Moddb - Also available on Steam !
Economic Update
Update 52
CHANGELOG :
- Added resources to the mod files.
- Added tatooine props, courtesy of the RaW team.
- Rhen Var ground map updated.
- Tython ground map updated.
- Ziost ground map updated.
- Ord Mantell ground map updated.
- Duro ground map updated.
- Duro now has a dedicated space map.
- Duro max starbase level increased from 3 to 5.
- Duro ground specialstructures max count decreased from 5 to 3.
- Changed some text string values for Duro.
- Added a new building for the Empire and the Rebels : the Financial Center.
- Players can build it on specific core region planets instead of mines, for a better per-structure income, but can only build one per planet.
- Replaces mines where available.
- Can only be built on :
- Alderaan
- Coruscant
- Hosnian_Prime
- Nar_Shaddaa
- Taris
- Cinnagar
- Kuat
- Ralltiir
- Cato_Neimoidia
- Duro
- Hapes
- Muunilinst
- Csilla
- Bespin
- Naboo
- Bothawui
- Added a new space building for the Empire and the Rebels : the Orbital Mining Facility.
- Players can build it on specific outer-rim planets for increased credit income.
- Utilizes the same kind of slots as the Long Range Scanner and the Gravity Well space structures.
- Can only be built on :
- VergessoAsteroids
- Roche_Asteroids
- Cron_Drift
- Bilbringi
- Bespin
- Ringo_Vinda
- Endor
- Geonosis
- Kessel
- Yavin
- Hoth
- Added the new buildings to the AI GC economic build list.
- Ground mining facilities are now planet restricted. They can be built on all worlds except :
- Alderaan
- Balmorra
- Bespin
- Bilbringi
- Bothawui
- Coruscant
- Csilla
- Duro
- Eriadu
- Fondor
- Fresia
- Kamino
- Kuat
- Manaan
- Mon Calamari
- Muunilinst
- Naboo
- Taris
- Hapes
- Roche Asteroids
- Cinnagar (Empress Theta)
- Vergesso Asteroids
- Ando
- Zonama Sekot
- Glee Anselm
- Cato Neimoidia
- Druckenwell
- Pantolomin
- Rendili
- Cron Drift
- Nar Shaddaa
- Hosnian Prime
- Ralltir
- Ringo Vinda
- Scarif
- Increased the Reinforcement Prevention Radius for all starbases from 2000 to 4000.
- Added hardpoints data for the Imperial defence platform.
- Added the Orbital Defence Platform as a new space building for both the Empire and the Rebels!
- Faction-specific stats and model!
- Can be built on :
- Scarif
- Coruscant
- MonCalimari
- Byss
- Kuat
- Hosnian_Prime
- Telos
- Mustafar
- Serenno
- Balancing is still a WiP
- The AI might not build it (for the moment?)
- Updated all language packages.
Thanks to the testers for helping with bugfixing and balancing!
XML THAT CHANGED :
* = new files - PLANETS.XML - GameObjectFiles.XML - *Props_Naboo.XML - *Props_Tatooine.XML - *Props_RhenVar.XML - SpecialStructures.xml - [GC Files] - [AI Files] - *UGC_CE_SpecialStructures.xml - STARBASES.xml - HardPoints_UGCCE.xml
Merry Christmas!
hello...I want to ask about the broadside cruiser...in my game its very big in size compare to the rebel cruiser.Can I resize it back? tq
You can change its size by modifying the scale factor value in its code. There are plenty online tutorial that explain how to change this kind of stuff.