Hello, it's been a while since I have said anything here or have made any announcement (I'll talk about it later), but I would just like to officially announce that the mod is not dead for those folks critically asking. In fact, I'd like to announce that progress may pick back up in June/July.
We are at our "slumber state" due to the entire team having personal life issues or are just busy, but, we do plan on making more modifications in the future and just wanted folks to know that. :) Meanwhile, enjoy your time here and be sure to make yourself at home to our discord server and also welcome all newcomers.
However be assured that we're not lacking content to implement but rather the manpower to actually bring everything into a good shape that can be actually released to the public in the form of patch v1.9.
This way I want to take the opportunity to call for team reinforcements as we're always looking for possible new teammembers to help us speed up the development process. Consider contacting me, Cosmocrat, if one of the below is true for you.
- You can create 2D art such as textures/icons etc. (Photoshop, Gimp)
- You have considerable knowledge in 3D Modelling. (Autodesk 3ds Max)
- Have the patience to dig into old tools and workflow. (Corsix Mod Studio, Object Editor)
- You are familiar with script languages and are willing to learn a new one. (SCAR, similar to Lua)
If mod developing is not your kind of game we have some eye candy for you nonetheless. Below you can find some teaser images showcasing some outstanding 2D and 3D rework, created by the magnificient Eranthis, the Author of the The Eranthis Project.
The first picture shows a new iteration of the Sisters of Battle - Battle Sister model, as the old version was not quite pleasing the art standard of Eranthis, along with Space Marine assets being worked on the side. Each faction will be getting the same treatment one unit at a time.
Below picture shows the adjustments made to the St. Huldrich Causeway map and the City of Stormgrad map (still in the works) in order to crank up it's prettiness by 420% and playability, which is pretty dank!
Last but not least Eranthis covered a section of DoW modding that only few if not anybody has tinkered with yet: Skyboxes! Several new high definition skyboxes on a lot of new and vanilla DoW maps surely add a new level of prettyness and immersion with minimal performance impact, great job! Let the pictures below convince you if my words were not enough.
This wraps up our little news post and we hope that we were somewhat able to restore your squad morale! Until next time.