Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

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Report RSS Tank Traps Ingame (view original)
Tank Traps Ingame
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LordRadical
LordRadical

What does a tank trap do that a wall doesn't?
Besides trapping tanks, of course.

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Lord_Cylarne Author
Lord_Cylarne

I'm leaving that for the players to figure it out.

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Kalga
Kalga

Does that mean we have to drive our tanks over them to find out?

Because if so I sure would not want to be the tanker doing that job...

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Lord_Cylarne Author
Lord_Cylarne

It does not mean anything.

Just play 1.72 when it comes out.

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LordRadical
LordRadical

You win this round, Doofus.

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ToothlessBeast
ToothlessBeast

sorry for question but will IG have tank traps?

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moddlord1
moddlord1

see description mr beast. sounds great i can use it

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AFellowStalker
AFellowStalker

Why can't IG have traps? Seems like something they would love.

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Roboute-Guilliman
Roboute-Guilliman

you miss read it. it reads Most other races will have them, besides the IG which means that the IG are the only ones with them for now

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AFellowStalker
AFellowStalker

Aaaaahhhh, sorry.

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Lord_Cylarne Author
Lord_Cylarne

My bad.

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Xiggy
Xiggy

Look good !

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hhhdan
hhhdan

will you add this tank: https://www.moddb.com/mods/ultimate-apocalypse-mod/images/unit-currently-in-the-developers-tomb#imagebox?

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Lord_Cylarne Author
Lord_Cylarne

I BADLY do... but the model is not being delivered atm.

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Roboute-Guilliman
Roboute-Guilliman

also not a real tank either

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RT2...
RT2...

Under VDR it is a real tank.

Do we know what VDR is?

VDR RT
VDR 2nd
VDR 3rd
VDR 4th :P

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Roboute-Guilliman
Roboute-Guilliman

well seems how forge world doesnt recognize a huge portion of them same with gw 90% of all VDR arent playable nor do people see them as really or template or prototype designs this mod should stick with things that are actually in the warhammer 40k universe not fan-made

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RT2...
RT2...

Ouch that kills the tau titan, tau super heavies and a few dark eldar units, Harlequins, some guard tanks, So much it is unbelievable.

If that was the ideology, space crusade wouldn't of been made over 20 years ago. And with that genestealers wouldn't of had scythes replacing claws. As that was the first place genestealers with scythes were seen first.

I'm moving away from the GW codified psychosis....
Because as was seen 20 years ago, creativity adding to the current 40k universe we have today. :) Just one example.

We wouldn't have the splendid dark heresy, or any RP.
We wouldn't have a pc game.
We wouldn't have BFG.

Stifle creativity within rules and model developers will leave or lock models down to their own mods for financial benefit.
Release creativity and you get a much richer, "Easter Egg" filled environment. :)

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RT2...
RT2...

Space marines Have servo skulls.

All the points wanting codified psychosis is moot. :P

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RT2...
RT2...

Moddb.com

Lets take it here. :)

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hhhdan
hhhdan

and whirlwind hyperios isn't a real tank as well

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Roboute-Guilliman
Roboute-Guilliman

hyperios is forgeworld

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RT2...
RT2...

Imperial Armour Aereonautica

Ref: Space Marine Hyperios.
Pg. 33

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hhhdan
hhhdan

what this mod should stick include is up to Lord Doofus, if he wants that tank in game it will be there =D

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Lord_Cylarne Author
Lord_Cylarne

I'm just in love with RT2's work, even though some things are not sticking out to others, but I hate to see his stuff go to waste by players going fully by Forgeworld units.

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KaelaMenshaKhaine
KaelaMenshaKhaine

I do really like RT2's work and none of his creations should be wasted. The best solution to please Forgeworld worshippers and content hungry freaks would be to seek for FW units firstly if there is a need of, for example IG heavies than would be nice to firstly use the unused yet Banehammer intead of creating own unit. But it is just a suggestion :p i will accept whatever is the emperors will.. ohh i mean Lord Doofus and Rt2's XD

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RT2...
RT2...

Vehicle control is good, just like walls are infantry control.

Did you think about the razor wire i sent you a while ago?

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ZenislevSoma
ZenislevSoma

tank traps... a structure which produces heavy-cover in a very small radius around them, is not automatically targeted by the attack move command, cheap and quick to produce (conscripts should be able to build them at least), and hinders the movement of all vehicles... Cannot be repaired by techpriests (no machine spirit)

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RT2...
RT2...

You read my mind. :)

Scouts?
rangers?
Tau human conscripts?
Cantus?
traitor guard?
Blood Axes?
Any others??

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Kairos_(Necronguy)
Kairos_(Necronguy)

Is this a new map? If not whats it called?

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KaelaMenshaKhaine
KaelaMenshaKhaine

More emplacements to stop enemy advancement and hold the line for longer. Such is the emperors will :P

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Description

These bad boys will be featured for most other races. For now, Imperial Guard only has these tank traps (and pretty much all other new concept) as we are in testing phases for 1.72.