Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

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***Geroj***
***Geroj*** - - 2,161 comments

Neat *takes photo*

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Lord_Cylarne Creator
Lord_Cylarne - - 7,166 comments

You have pleased the god emperor is pleased god emperor this day of emperor and pleasing!

...HD

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Ma_theos33
Ma_theos33 - - 413 comments

Really nice!

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Turco_
Turco_ - - 231 comments

Awesome!!!

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HussarMarinePl
HussarMarinePl - - 136 comments

Is nice.

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ElrosAmandil
ElrosAmandil - - 133 comments

Yummy!!!

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deathtrooper900
deathtrooper900 - - 780 comments

Sounds sweet, custom voices always help immersion and hd touchups are always welcome!

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howitzerjunkie928
howitzerjunkie928 - - 77 comments

super awesome

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W3hledgy
W3hledgy - - 10 comments

There are no other epic guys like you. SO EXCITED FOR IT!

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Description

I'm happy to announce some more of my work for UA.

All icons for the mod are being recreated in double the resolution as well as consistency with disabled overlays and borders. I've been removing a lot of unused icons as well to help free up the space in the mod and keeping the user interface limited to the newer, more polished content. Once I have enough icons taken care of, I'll be looking into giving factions better taskbars to help align with the newer user interface.

I also plan to make some new cursors for abilities as to help keep the mod from recycling vanilla markers. So far I've succeeded in giving the Chaos Eye of the Warp ability a new marker to use. Other things I can't really showcase are new fx for Dark Eldar (less Rend Soul teleportation), new sounds for certain units and some balance tweaks/fixes I've been handpicking from the Salcol mod. I've also had a chance to work with some people willing to do some new voices for the mod.