Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!
DOES NOT REQUIRE previous patches! Install directly after the main THB release. Can also be installed on top of patched THB. Changelog in the description and with the patch. Click "read more +" for download mirrors and the changelog.
witness me
In the change log it mentions 'warlord titanic' for the relic costs. Is this just a term for units and that relic level or will the warlord titan become a unit? Is this so the Legio Titanicus mod will work when it is updated? I'm just hopeful here. Also thanks for the update and all that helped it to come out. :)
finally :)
All the alternative links in the description are for 1.84.58 patch, not the 1.85 patch.
i apologize for that, links will be fixed
so i take it we still dont have campaign support? havent been keeping up with the updates lately so i dont know what direction the mod has gone
Not until the next BIG update. But you can still play the campaign with a bit of fiddling.
okay, thanks man
What kind of fiddling? Because the inute I try to take an enemy stronghold, its done, no matter what I do.
I don't even understand how can we play campaign with all the OP units that this glorious mod have added.
imagine yourself going against a full built necron stronghold with just your honor guard....damn that would be quick.:D
Wish to see it though.
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All mirror links are now fixed and pointing to the 1.85 download!
Can you add a tail flame to the dark spirit vehicle voidraven
Why do you keep buffing the goddamn Dark Eldar? As if their units weren't already powerful enough.
When will the Deathstrike Missile launcher actually take your army's colours properly instead of the 'paint splashes' that it uses right now or is this intentional?
Does the single player campaign work under this?
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The orks first new turret( orky platform?) once upgraded gives a huge image of bad fx inverted in gray and blue
What's the version of this update as written on the top left in the main menu new races? Mine says 1.8553 and a friend's says just 1.85 and our versions are incompatible.
Any ideas why?
I have the same problem
What do you think about titan unit for Imperial Guard: Dual Gatling Basilisk tank? Something like uber anti-air unit to fight uhm deathstars or something :D
Excellent work! Thanks for this!
Known bugs:
- demon AI is stable, but Dark Eldar AI crushes usually at late game (tier3-4-5) almost everytime.
I got the new patch and also installed the NTcore exe, and played a game with a buddy. Unfortunately, the IG, Necrons, and Tau have become greyed out on my multiplayer menu, and I used to be able to play as all factions for MP (I bought everything and it's on Steam). I erased the Dark Crusade and Winter Assault expansions and reinstalled them and still nothing. Strangely, I can still play all factions in Skirmish mode just not MP now.
Any ideas what happened?
I am having the same problem but with the first 4 unit types and the IG.
Why is it doing this?
Good job at nerfing the Necrons in the ground, I understand some decisions regarding tweaks to them, such as the resurrection issues and such but they can barely hold their own against Chaos Marines. Was afraid of this, especially after your huge balance purge over the Necrons, you guys went over the top.
Hot stuff
Should take more models from DoW2 imo. Uberfex has it, why not others?
Please make the Tyranid models to DOW2 version, I like the mod maker version, but the DOW2 look far more menacing..... please....... ><
Please make the DOW2 Tyranids into Ultimate Apocalypse
Please........
Not gonna happen, mod lags as it is in decently scaled battles, higher resolution models will just lower the scale of battle even further for the lag to appear.
Really, ok :(
They had it done for awhile with the fan made addons.
Allot of tyranids were replaced with dow2 versions.
aside from that, they dont need to be the dow2 ones, **** **** do they ever need an update. Same with allot of the daemons, the new tao titans look really good, up them to that level.
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I hope to GOD this patch fixes the broken-*** detection rating for detector units. It was way too short before. Fighting against CSM is like fighting an army of ghosts because my psykers can't detect the enemy unless they're close enough to him to smell his aftershave.
Very good patch, but you could not adjust the AI so that all the time he was doing a super units and units, not just to superweapon. A computer in the last stages of development stops doing the troops and makes only superweapon. Fixed this please thank you
I'm having a few tech problems. Anyone know who I can contact to help get UA running? Also have a text problem with my windows 10 laptop....everything is too small to read
Ever since the patch I am having major issues with the game loading half way and crashing with ais and the game loading so far behind others in MP that I get sync errors is there a temp fix for this???
Everything appears to be playing well. No CTDs, slow downs, natta. I do however do have an issue that has long plagued me while playing 8 player skirmish maps on insane difficulty. Every. Single. Game.
I can build vehicles but when they are on the field, they are getting attacked and destroyed by...an invisible blast that will damage any units nearby. I had hoped this latest patch (1.85) would address it but apparently, not so.
Does anyone have any idea what it is or may be causing it? I usually have to play with no vehicles deployed due to this until I can get a titan with voids shields to absorb the blast. These seems to be able to handle the damage (Go regenerating void shields!) and then allows me to field vehicles.
Play via steam, use NTCore for the no CTDs, and have dameons/inqus/tyraids mods working correctly.
how do you install it
Well, mod's great, especially Ancient Wraiths, but some textures are just broken, mostly Necron(these Eleminator Warriors are all pink, Immortals and Lychguards have weird texture splashes), Dark eldars also has problems with these"new wrack", cuz they have weird textures as well. Could it be fixed?
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still tyranids sw icons not appearing at capilary tower
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what do you run in the game manager the original or the one with ~new factions`?
Why does immortals have such bad textures? fix this please!!!!
When I launch a game with SM, game crashes... Can you fix it please.. I guess you have to make a new global version like 1.9 THB, because I tried to unistall your mod, then install it, but it doesn't work.
I hate to be another "bug pls fix!" guy but I have a problem I can't stand. Whenever I get about 10 mins into a match, the game crashes. If you guys know a race that causes this please tell me so I can not choose that race. thank you.
why won`t the mod activate???
I have had the same problem. Despite re-downloading from multiple mirrors, the base mod is still at v 1.80 and expanded factions is at v1.8.533
Hello Everyone I need help, I have Ultimate Apocalypse and all the races downloaded and in the download manager it says I have everything installed from daemons, tyranids, and the inquistion dameon-hunt, with the UI required things as well, but when I launch I get into Ultimate Apocalypse but have no extra races,
My question is how do I get the 3 add on races, do I need the addons I saw that say Ultimate_Apcalypse Tyranids and etc? and if so where do I get them? Because I can't find them, PLZ HELP!
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