Without total conversion or new storyline, this 1.13c soft-coded mod is endgame challenge with improved gameplay and nostalgic refreshment. Faced with stronger evil, the world of Sanctuary awaits champions to engage in the Sin War.

Post news Report RSS Version 3.34 officially released

Several enhancements including new character screen, new monster, revised skill effects and balanced unique/runeword helms.

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User Interface

  • Classic Diablo 2 Beta character screen.
  • Restored official wording "Convert to Expansion" in character selection screen to avoid possible misunderstanding for new players.

Skills

  • Changed "hit recovery" of Burst of Speed to "slower stamina drain" (capped at 25%).
  • Removed "slower stamina drain" from Cloak of Shadows.
  • Removed ineffective life synergies from Shadow Warrior and Shadow Master.
  • Added "- target defense per hit" to Raven.
  • Slightly decreased stamina bonus of Werewolf and Werebear, but added passive stamina bonus to Lycanthropy.
  • Added diminishing returns to velocity bonus of Feral Rage (capped at 25%).
  • Reduced maximum chance of uninterrupted hit of Maul to 50%.

Items

  • Slightly balanced rune words "Nadir","Radiance" and "Plague".
  • Slightly changed complete set bonus of Iratha's Finery.
  • Slightly enhanced set items listed below:
    Iratha's Finery: Iratha's Cord (3 items bonus)
    Hwanin's Majesty: Hwanin's Blessing
  • Slightly balanced unique items listed below:
    Helms: Tarnhelm, Duskdeep, Howltusk, Peasant Crown, Stealskull, Valkyrie Wing, Harlequin Crest, Steel Shade, Giant Skull
    Swords: Shadowfang
    Paladin Shield: Dragon Scale

Monsters

  • Added new type "Remorhaz" (Act 2 Palace Cellar).

Levels

  • Darker Act 2 Sewers and Harem Level 1.

Screenshot004


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