What exactly is Tsardoms Total War:

Tsardoms: Total War is a total modification for M2TW Kingdoms set in late middle ages, featuring a campaign centered on Italy, Balkans and Asia Minor. The reason we decided to make a mod like this is, firstly because we are familiar with the history of the region, and secondly (and most importantly) because this part of the world has pretty much been ignored by TW games and mods and we thought it would be fun to play and learn from it.

Timeframe:

The modification will begin in the 4th semester (in September) of the year 1345AD and it will conclude in the year 1530. The reason we decided on this timeframe is because we wanted to make a mod about the fall of the Roman Empire and the subsequent struggle of the neigbouring factions for her legacy, so this timeframe fits perfectly.

The game will begin with the Roman Empire devided into two rival factions - the "House of Kantakouzenoi" and the "Imperial Regency of the Roman Empire" - which will struggle for the guardianship of the heir to the throne - John V Palaiologos. At the same time, the Regency is allied with the Bulgarian Empire and the Kingdom of Serbia, whοse King (and wannabe Emperor) - Stefan Uros IV Dusan - is besieging the city of Serrhai which, by capturing it, will allow him to be crowned "Tsar of Serbians and Greeks". On the opposing side, the Turkish beyliks of Asia Minor, namely the Ottomans and the Emir of Aydin, have taken the side of John Kantakouzenos and have already joined the fight for their own interests, harassing the eastern parts of the Empire.

In the North, the principallities of Wallachia and Moldova are trying to defend themselves against Hungary and Bulgaria and they are also looking to expand their teritorries after the withdrawal of the Tatars.

In the Meditteranean and the Aegean Sea the two maritime Republics - Genoa and Venice - are competing and attacking each other for the control of the profitable trade routes from the Middle East and the Black Sea.

In southern Italy, the Kingdoms of Sicily and Trinacria, after the incident of the "Sicilian Vespers", are attemting to enforce their authority on each other's lands. In Northern Italy, the Italian city-states are vying for power, the Swiss Confederacy, in the Alps, is fighting for Independence against Milan and the Habsburgs, who have the vision of a grand Empire...

This is certainly the time for Total War!!

Number of turns per year:

We adopted two turns per year system

Factions:

Catholic factions:

01. Duchy of Austria (the House of Hapsburgs)
02. Kingdom of Hungary
03. Republic of Ragusa
04. Republic of Venice
05. Republic of Florence
06. Republic of Genoa
07. Kingdom of Sicily (Naples)
08. Kingdom of Trinacria (Sicily)
09. Old Swiss Confederacy
10. Duchy of Athens and Neopatria
11. Knights of Rhodes (Knights of St.John)

Orthodox factions:
12. Tsardom of Bulgaria
13. Tsardom of Serbia
14. Roman Empire - House of Kantakouzenoi
15. Roman Empire - Imperial Regency of the Roman Empire
16. Principality of Wallachia
17. Principality of Moldova

Kristjani factions:
18. Banate of Bosnia

Muslim factions:

19. Ottoman Beylik (later Empire)
20. Karaman Beylik
22. Aydin Beylik

Emergent factions:
23. Papacy
24. Timurids
25. Crown of Aragon
26. Kingdom of France

Is the faction list final?
Faction list is not set in stone, but we are very disinclined to change anything for now.

Are all factions getting equal attention?
Yes, of course. We are very proud of the fact that we are including some factions that have never been in a TW mod. We really want to give the community an opportunity to try them out.

Cultures:

The main cultures of the mod's factions will be:

1. Greek (for the Roman Factions)
2. Slavic (for Serbia, Bulgaria and Bosnia)
3. Eastern European (Moldova, Wallachia)
4. Turkish (for Otttomans, Karamanids, Aydinids & Timurids)
5. Mediteranean (for Aragon, Sicily, Trinacria, Duchy of Athens, Knights of St. John)
6. Nothern Italian (for Florence, Genoa, Venice, Papal States & Ragusa)
7. Central European (for Switzerland, France, Hungary, Austria & Germany regions)

Map:

The map of the mod will include the western part of Asia Minor, the Balkans, Italy, HRE up to Strassbourg, Bavaria and Vienna, Central Europe and Eastern europe up to Kiev:

you can see also a preview of how the map will look like here.

Previews:

All the older previews (from 2008) have been deleted, since they no longer represent correctly the general picture of the evolved game. Currently all the official previews are situated in the "Previews & Promotion" sector of our forum. Ckeck them out, if you want; they are very interesting. They are of several kinds:

Faction Previews:

Gameplay Previews:

Teasers:

Other Features:

Strategic Map Features:

  1. Hundreds of Permament Stone Forts that will represent real fortified cities in the game map
  2. Hundreds of Villages that will represent real cities in the game map
  3. Ports which will represent acurately their real-life counterparts
  4. Roads that will follow their real-life course in the map
  5. New strat_map building and character models for all the factions


Scripting Features:

  1. A newly implemented complicated feudal system
  2. New Religion scripts that will add great depth in the game
  3. Unification of Empires
  4. Dozens of New Historical Events
  5. New eras in the game
  6. Many more scripts that will make the game more realistic

Other Features:

  1. Many new historical battles that fit our timeframe

Release Status:

Mod is released

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Post article RSS Articles

Tsardoms Total War presents new wall and settlement textures for several factions and cultures including Islamic factions, Italian factions, Central European factions.

Credits to Curt and his 1191 mod for allowing us to use his textures in Tsardoms

Anatolian Islamic textures which use the more accurate Roman style walls

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Germanic factions

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Poland

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Italian factions

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Hungary - reskinned version of the Germanic factions with more accurate red roof tiles and whiter walls

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Other European

20230603142845 1

Tsardoms Total War: Crown of Poland Preview

Tsardoms Total War: Crown of Poland Preview

News 10 comments

Tsardoms Total War proudly presents a preview for the newly added Crown of the Kingdom of Poland faction. The faction features lots of heavy cavalry and...

Tsardoms Total War - Ottoman Late Era Revamp

Tsardoms Total War - Ottoman Late Era Revamp

News 9 comments

Tsardoms Total War presents a preview of the revamped Ottoman roster for the upcoming 1448 campaign. There is one new unit, new upgrades, several revamped...

Tsardoms - Ottoman Events

Tsardoms - Ottoman Events

News 6 comments

Tsardoms Total War presents a preview of the many events which will impact the Ottoman Empire or factions fighting against the Ottomans in the 1448 campaign...

Tsardoms Total War - Principality of Kiev Preview

Tsardoms Total War - Principality of Kiev Preview

News 5 comments

Tsardoms proudly presents a comprehensive preview of the newest faction, the Principality of Kiev.

Add file RSS Files
Tsardoms 1448 Campaign - Fall of Constantinople

Tsardoms 1448 Campaign - Fall of Constantinople

Full Version 230 comments

The team of Tsardoms Total War proudly presents the brand new 1448 Campaign - Fall of Constantinople. This is a brand new mod which moves the Tsardoms...

Tsardoms 2.2 Spanish Translation

Tsardoms 2.2 Spanish Translation

Language Pack 16 comments

¡LA TRADUCCIÓN AL ESPAÑOL ESTÁ AQUÍ CHAVALES! Full Spanish translation of Tsardoms version 2.2

Tsardoms Total War - version 2.2

Tsardoms Total War - version 2.2

Full Version 224 comments

Version 2.2 of Tsardoms has now been released. This version fixes a host of bugs and crashes plus adds several new historical events, new characters...

Tsardoms Total War - version 2.0

Tsardoms Total War - version 2.0

Full Version 76 comments

Version 2.0 of Tsardoms has now been released. This is the definitive version of Tsardoms Total War and includes a host of bug fixes and gameplay tweaks...

Tsardoms Total War - version 1.5

Tsardoms Total War - version 1.5

Full Version 59 comments

Version 1.5 of Tsardoms has now been released. This is the most stable version of Tsardoms to date (most bugs and CTDs fixed) and includes a host of changes...

Tsardoms Total War - version 1.4

Tsardoms Total War - version 1.4

Full Version 76 comments

We are proud to announce the next version of Tsardoms Total War 1.4. This version includes a large amount of changes including a new faction (Albania...

Post comment Comments  (20 - 30 of 1,947)
Guest
Guest - - 690,412 comments

Sometimes I send a general into a settlement but don’t get the Feudal title the next turn. Why is that?
I have the feudal building (may be from the previous faction owner). The generals may be family members, adaptions or husbands of princesses, don’t know if that matters or not?

Thank you again for an incredible game.

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Wallachian Creator
Wallachian - - 984 comments

There are many reasons why you might not be getting the titles:

- maybe you have reached the max limit of 7 per general
- maybe the settlement has a higher requirement for the title (like a higher level feudal estates)
- maybe there isn't actually a title in existence for that specific faction for that settlement
- maybe the title is only available for faction leaders or for heirs

It doesn't matter if the generals are from family or adopted or married into.

Reply Good karma+1 vote
butene
butene - - 22 comments

Hi, why is the file removed?

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Tattertottrot15
Tattertottrot15 - - 215 comments

Will Bulgaria be made playable again?

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Wallachian Creator
Wallachian - - 984 comments

We have two versions of the mod. Bulgaria is playable in the 1345 version, it is not playable in the 1448 version because it didn't exist at that point.

Reply Good karma+2 votes
Tattertottrot15
Tattertottrot15 - - 215 comments

Is the possibility that the Zebraci and the Ecorcheur could added as mercenary units the HRE factions and franch in a future update?

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Wallachian Creator
Wallachian - - 984 comments

yeah we can add more mercenary units.

Reply Good karma+1 vote
Guest
Guest - - 690,412 comments

Why no crossbows/powder units have armour piercing?

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Guest
Guest - - 690,412 comments

A splendid mod, I'm greatly enjoying the huge variety and flavour you've put into each faction!
One suggestion, which I hope won't be unwelcome: Ottoman Janissaries currently use a much later uniform design. Late Medieval Ottoman soldiers would not have worn the iconic coats with the cords across the chest, but had their own unique and rich clothes/uniforms.

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Wallachian Creator
Wallachian - - 984 comments

Thank you! Would you have examples of the look of late medieval Janissaries?

Reply Good karma+1 vote
Guest
Guest - - 690,412 comments

Are the emergent factions playable in custom battle?

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Wallachian Creator
Wallachian - - 984 comments

Just France is

Reply Good karma+1 vote
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