This is a 7 year right now project that started to the creation of a new fanfic faction but changed to an overhaul and expansion of the entire game. I made this mod with the idea of balanced freedom and realism (but also some what-if). There are so many characters and powers that would be enjoyable to use but are very limited in the vanilla game or in many other mods. With this project you can recruit and lead your army of MANY different units and heroes so that you could play the same faction in different ways. (Italian language default in game, but i will make the english version)

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Guest
Guest - - 689,318 comments

I am so happy this mod is not dead, cant wait till the new version comes out :D

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Symonius Author
Symonius - - 161 comments

Sure not dead, it's just.. undead ;P

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Argeomer
Argeomer - - 5,578 comments

Damn he has some sexy moves!

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Mr.-D
Mr.-D - - 727 comments

YES the best mod is back

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Description

The might of Witch King of Angmar has no equal.
With his huge flail and the use of dark magic no men can defeat him.

Description:
New aesthetic and new abilities for the main hero of the Angmar faction.

• Witch King abilities:
- Starting: Toggle mount
- Level 2: Dread Visage
- Level 5: Morgul Blade (which now, as any other morgul ability, transform enemy heroes in greater wights)
- Level 8: Screech
- Level 10: Hour of the Witch King (active, no more resets timer, instead it inflicts a huge damage to a single target, knocking it down, paralyzing, poisoning and debuffing it's armor and damage. If the target dies, because of the ability or during the poisoning effect, it also becomes a wight)
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