This is a work-in-progress mod for adding custom weaponry, textures, models, levels and characters to Republic Commando. Formerly known as the Custom Weaponry mod, it is now going to be much more, because I am seeking to expand my borders with new content to appeal to all. Troika focuses on three main concepts: weaponry, characters, and multiplayer.

Description

The lightsaber update! At long last, the green-bladed beauty has arrived. Download right now!

Preview
SWRC Custom Weaponry Beta 1.2.2 [Outdated]
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Alexandr21(rus)
Alexandr21(rus) - - 238 comments

How can i use this in singleplayer ?????

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Cooper_S Author
Cooper_S - - 122 comments

Firstly, you can open either of the two maps I've included, which are for singleplayer, or if you have knowledge of UnrealEd then you can insert weapons into the campaign yourself. In the future I will put them in the campaign myself.

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Sternjaeger
Sternjaeger - - 328 comments

Please don't wait for putting them in...

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Cooper_S Author
Cooper_S - - 122 comments

I will strive to work more quickly to reach this goal.

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Sternjaeger
Sternjaeger - - 328 comments

Nice to read this. :)

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Wicker-G041
Wicker-G041 - - 599 comments

The lightsaber is rather noisy and doesn't swing.. is that one of the bugs? (not the noisy part)

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Cooper_S Author
Cooper_S - - 122 comments

It should swing if you press the melee button. Don't use your fire button, use the melee key, which I believe is "E" by default.

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CptSapper
CptSapper - - 42 comments

how can i start the maps? and if you know how can i put it into the campaign?

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Cooper_S Author
Cooper_S - - 122 comments

First of all, this is the wrong version, I have a new version available now. The instructions for playing the maps are included in the readme file. Yes, it's possible to put weapons into the campaign, but you must have knowledge of UnrealEd to do so. I will be putting them in myself in a future release.

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