With the help of a friend of mine, acting as a tester, I've been doing some debugging, balancing, AI work, and applying the tech trees to the Hierarchy and Human factions. Human's also have nukes, and I will bring in a screenshot of those in action soon! Additionally, I have been having balance issues with the Hierarchy, and just now proved that it can be defeated on hard difficulty (it's a challenge though).
The mod is moving at a quick pace, and the Hierarchy and humans will soon be complete on the ground, and focus will shift to the Novus, and then to space! (A new GUI may be coming soon, too!)