The Trinity Rendering Engine is made by Andrew Lucas, which contains a lot more features, which are even included in Valve's powerful "Source" Engine. Trinity Render is now being wisely used in most of the mods.

Post tutorial Report RSS How to add HD sky in trinity

The tutorial showing how to use a HD skybox support feature of Trinity Render.

Posted by on - Basic Textures

In this tutorial, you will see how to use a HD sky feature of Trinity Render.

The HD sky features lets you have a bigger size skybox texture for your sky, making it High Definition. To install the High Definition sky,
Find one skybox with any size

Let's say you use this skybox named "myskyft" with 1024x1024 scales

You want this sky to replace a sky named "desertft", so rename "myskyft" to "desertft_large".

It gives this result in game:

Meaning of suffixes behind the names
· Bk - back
· Dn - down
· Ft - front
· Lf - left
· Rt - right
· Up - up

Note: You can easily can skyboxes from source games like Half-life 2. Go to hl2/materials/skybox/ and you will see a plenty of vtf files. Download VTF edit. Open the vtfs and export them into tga formats with _large behind the name. You will get good skyboxes. But be warned that doing like this is illegal.

Warning: Whenever you rename the sky or set the sky name, be very sure to have _large in the back of your sky name or the game will crash.

Best regards
RedFog

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