Operation Quake is far from being over! Deep in the ancient lands of another dimension a powerful evil, Azoth, is drawing together his armies for the ultimate strike against the universe. Once again, our lonesome slipgate warrior must face the hordes of chaos to ensure the survival of many races and possibly even find a way back home, for his journey goes on until the last remnants of Quake have turned to gibs and dust... …Travel… traverse… evil… trail… trial… revel… evil… Azoth… travesty… evil revealed… no avail… evil… evile… my travail… This is a large-scale partial conversion for Quake: Two single player episodes with 15 quality maps, 3 deathmatch arenas, new monsters and items, and an atmospheric ambient soundtrack. Team: distrans, Scragbait, neg!ke, Preach, Asaki, aguirRe + various contributors Feedback is appreciated: Func_Msgboard or QuakeOne

Description

This is the soundtrack designed to accentuate your experience of the Travail mission pack. Darkly ambient, with few guitars, the soundscapes are moulded using everything from conventional instruments, and industrial objects to effected Gregorian chant. The author's name/nick is Paul (distrans) Brosche. He has just completed a track for the soon to be released Warp (for Quake) mod, and plans to continue to explore ambient games music. Feedback can be sent to him at distrans at gmail dot com.

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