Transistor was a brilliant game--it had stunning art, a fantastic and intelligent (albeit complex and subtle) narrative, interesting and thoughtful gameplay, and superb voice acting. However, Transistor suffers from an anti-problem; the game strove for quality over quantity. Recursion mode (Transistor's form of New Game +) aimed to fix the game's playtime somewhat, but most opine that Recursion fell short. Enter Transition(). Transition() is a series of Transistor mods made by 0Azimuth and friends. Each mod refines and restructures Transistor's gameplay into a new theme. The first mod, Hyperthread(), encourages using Functions in real-time and using Turn() as an evasion mechanic, making faster-paced gameplay. You can read more about it on the Features page, or head to Tutorials to learn how to download and play it for yourself. Don't forget to report any bugs you find and tell me what you think! Your feedback shapes the future of these mods. Have fun!
Transition() v0.9 | Hyperthread()v0.3_PublicAlpha | Read this file description or check tutorials for instructions and help.
SPOILER WARNING. Do not play this if you haven't already completed Transistor.
It is highly recommended that you play Hyperthread() on a new save with Limiters on. For more details on Hyperthread() and changes, click below.
Please read this page for install instructions and troubleshooting, or go to the Tutorials tab here.