Transistor was a brilliant game--it had stunning art, a fantastic and intelligent (albeit complex and subtle) narrative, interesting and thoughtful gameplay, and superb voice acting. However, Transistor suffers from an anti-problem; the game strove for quality over quantity. Recursion mode (Transistor's form of New Game +) aimed to fix the game's playtime somewhat, but most opine that Recursion fell short. Enter Transition(). Transition() is a series of Transistor mods made by 0Azimuth and friends. Each mod refines and restructures Transistor's gameplay into a new theme. The first mod, Hyperthread(), encourages using Functions in real-time and using Turn() as an evasion mechanic, making faster-paced gameplay. You can read more about it on the Features page, or head to Tutorials to learn how to download and play it for yourself. Don't forget to report any bugs you find and tell me what you think! Your feedback shapes the future of these mods. Have fun!
Transition() v0.2_ZL | Hyperthread() v0.4 | Read on for more info below
For a complete changelog, click here. Here's a basic summary:
As always, let me know what you think either here on ModDB or using the contact buttons in the new launcher, under the About menu.
Download the installer and run it. Once it's complete, feel free to open Transition(). Run Transition() as an administrator, or it won't work. Feel free to adjust the program's settings however you'd like, then select Hyperthread() and click Execute() to install. If you encounter any bugs or would like to say hi (or would like to be added to the Dedicated Alpha Testers credits), use the contact buttons in the About menu.