'Zero Lag' is a mod for the game 'Command and Conquer Generals Zero' and is made entirely by 'Trailhog250'. What this mod does is correct the lagging encountered when playing against the AI in Zero Hour, this has been tested in Single Player skirmish and Network Comp Stomps with great success. Online Comp Stomps SHOULD also work IF all parties are using 'Zero Lag'.

For a long time the lagging encountered in ZH 1.04 irritated me, and although the problem comes from a faulty 'game.dat' it appears I greatly reduced lag by making key changes to the INI file. I have optimized the AI commands, and done a few other changes that reduces lag.

The game went from slow, choppy, and unplayable to smooth and lag free. So what all this boils down to is this... You can now play versus the AI on Hard without it lagging after a few minutes.
This mod requires Zero Hour version 1.04.

Progress:
Vanilla unmodded ZH 1.04 --- DONE
Shockwave 1.1 --- DONE
Tiberian Dawn Redux 1.4 ---
DONE
Rise of The Reds 1.8 --- Permisson granted

Installation:
Separate and complete install instructions for the individual mods are included in the Readmes with the individual downloads. Such as detailed installation instructions including: location of ZH directory, and many other things.

For ZH 1.04: GEN>ZH>ZH 1.04 patch>Zero Lag 1.0
For SW 1.1: GEN>ZH>ZH 1.04 patch>SW1.1>Zero Lag 1.0
For TDR 1.4: GEN>ZH>ZH 1.04 patch>TDR 1.4>Zero Lag 1.0

If you use The First Decade then you need not worry about installing the ZH 1.04 patch as it comes with it. Skip that step.

Downloads:
Zero Hour 1.04 patch can be found here: Commandandconquer.gamefront.com
Shockwave can be obtained here: Moddb.com
Tiberian Dawn Redux can be obtained here: Moddb.com

If you want your mod to also be compatible, then contact me and send me the INI file you're using and I'll upload a version here and keep it updated provided you send me the latest INI file every time there is a release of your mod. For users to get it to work they simply install your mod and then my mod and it will work flawlessly.

F.A.Q.

Q. What does this mod do?
A. It greatly (if not entirely) reduces lag when playing against the AI on Hard.

Q. I only play mods and this mod is for vanilla, unmodded ZH!
A. If the leaders of other mods will permit me to make a version of their INI file for use in Zero Lag you can also play mods with this mod. As of now I plan on versions for SW and TDR if permission is granted.

NOTE ON ABOVE QUESTION: I have now been granted permission by several mod teams to make Zero Lag versions of their mods. Various Zero Lag versions for different mods are available RIGHT NOW!

Q. ZH still lags! Your mod is a fraud!
A. Yes it might, and no it isn't. The AI code in ZH has been drastically optimized to reduce lag. I encounter Zero Lag when playing.

Q. What are those *annoying* yellow lines?!
A. Many people are likely to notice this right off, all those 'weird' yellow lines and red cursors that appear and then disappear real fast is a result of some things I've changed. And that actually means the mod is WORKING as opposed to not working. It's not a bug, it's intended. They do not bother me, and should not bother anyone else either that much.

Q. It's not working!
A. Post a comment here and if I do not reply then send me a PM with your mod related problem.

NOTES:
If you try to play this mod with other mods not listed here you WILL GET PROBLEMS.
I am not liable as to what this mod may do to your system, it hasn't affected 5 of my PCs in any way, but should your keyboard catch fire don't complain to me. Or if you mouse runs away. If you're computer attempts to eat you then you had best do something about it besides blaming it on this mod.

Credits:
Trailhog250 -
creator of Zero Lag
The_Hunter - allowing me to modify Shockwave/Rise of the Reds
SWR Productions - creator(s) of Shockwave/Rise of the Reds
sgt.meyers88 and Taxikiller - allowing me to modify Tiberian Dawn Redux
Command and Conquer REDUX Development team - creators of Tiberian Dawn Redux
EA - creator of Command and Conquer Generals Zero Hour

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The Hunter has granted me permission to create a Zero Lag patch for Rise of the Reds 1.8 (when it's released). All future Rise of the Red's releases will have Zero Lag patches as long as I keep modding.

Concerning the lack of news on Zero Lag: I have not went inactive, nor has the mod died. The currently released versions are considered 'done' at this point in time. There has simply been nothing to post.

-Trailhog250

Downloads to come very, very soon!

Downloads to come very, very soon!

News 2 comments

The mod page is up and the downloads are being authorized by ModDb! The vanilla Zero Hour 1.04 and ShockWave 1.1 versions will be up as soon as they finish...

RSS Files
Zero Lag 1.0 for Tiberian Dawn Redux 1.4

Zero Lag 1.0 for Tiberian Dawn Redux 1.4

Full Version 8 comments

First release of the mod. Post questions on the main page and if I do not reply send me a PM here on ModDb please allow a few days for a reply. This version...

Zero Lag 1.0 for Shockwave 1.1

Zero Lag 1.0 for Shockwave 1.1

Full Version 34 comments

First release of the mod. Post questions on the main page and if I do not reply send me a PM here on ModDb please allow a few days for a reply. This version...

Zero Lag 1.0 for vanilla (unmodded) Zero Hour 1.04

Zero Lag 1.0 for vanilla (unmodded) Zero Hour 1.04

Full Version 19 comments

First release of the mod for Zero Hour V1.04. Post questions on the main page and if I do not reply there, send me a PM here on ModDb please allow a few...

Post comment Comments  (130 - 140 of 141)
mrs2004
mrs2004 - - 257 comments

Is it possible that you do a 'zero lag' AI for my mod, C&C Untitled? So far, the AI we have is very inefficient and it would be grateful that you help us fix and enhance the AI for the upcoming new version of C&C Untitled.

Reply Good karma Bad karma+2 votes
Trailhog250 Creator
Trailhog250 - - 714 comments

Will discuss it in a PM.

Reply Good karma+2 votes
MrTimm
MrTimm - - 4,994 comments

I can say that sgtmyers88 will give green light to do this and so do i (assistant mod leader)

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Trailhog250 Creator
Trailhog250 - - 714 comments

Thank you and I shall start as soon as possible and have it uploaded.

Reply Good karma+2 votes
Anubis_theDark
Anubis_theDark - - 718 comments

This actualy seems to be working. Although for some reason most of the rally-point lines look like 80's pixel yellow lines and i also get some random red dots on the location a unit is suppose to go to. Except for that it works. Would it be possible to do a change log and post it. Mods like generation X or untitled haven't yet released their latest stuff and it would help us alot in doing a smoother experience for our players. Tks :) .

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Trailhog250 Creator
Trailhog250 - - 714 comments

Yes that is normal, means everything is working right ;)

If other mod leaders want a version, (as I mention above) they need only contact me and I'll make a Zero Lag version. I ALWAYS get permission btw.

I will be doing no changelog, as it's unnecessary in this case imo. It only has technical stuff changed and for the sake of the mod I want to keep it that way. I may consider it in the future, but I doubt some modders will want it in their release of the mod. As some people may only play multiplayer and the yellow lines and red dots would probably get on their nerves. Thus, I make versions here and we eliminate that problem.

Unless I have a reason not to, I will make ANY ZH mod compatible with this one with a Zero Lag version.

Reply Good karma+2 votes
rofltaconazi
rofltaconazi - - 94 comments

You should do a version for Cold War Crisis.

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Trailhog250 Creator
Trailhog250 - - 714 comments

I will be contacting the CWC team shortly to ask permission.

The Shockwave version is up but not authorized yet. (come on ModDb!)

Reply Good karma+2 votes
Circular0rb
Circular0rb - - 2,124 comments

This seems interesting. I'll give this a try.

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ZZZ-Slava
ZZZ-Slava - - 16 comments

Ну что за ерунда мод ?
Я уверен не новых танков ,не новых самолетов т.д там не будеть ,можно посмотреть весить 2,32мб ,сразу видно отстой мод .
Хороший-нормальный мод будет весить 347,6mb типа Reborn the Last Stand 5.05 ,либо бета Modern Warfare

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Trailhog250 Creator
Trailhog250 - - 714 comments

English version of ZZZ-Slava's comment according to Google translator:

"What a nonsense fashion?
I'm not new tanks, not new aircraft, etc will not be there, you can look weigh 2.32 mb, we see immediately sucks modes.
Good-normal modes will weigh 347,6 mb Type Reborn the Last Stand 5.05, or beta Modern Warfare"

This mod eliminates lagging (or as much as possible) when playing versus the AI.

Reply Good karma+3 votes
M0lten
M0lten - - 146 comments

Вес модификации тут не причём . Он утверждает , что мод устраняет лаги во время скирмиша с 8 АИ . Ну в принципе он должен был добавить это в аддоны для ЗХ .
Попробуй поиграть с 8 АИ . Может чувак и в правду всё исправил .
Great thing . I'll try it :)

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