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Toxis Residuum is a soon-to-be total conversion mod for the Half-Life 2 engine, incorporating many differn't ideas, asspects and concepts from many differn't cyberpunk tv series, films and games. All images, videos and media are all in development and are being changed/tweaked/finished off quite regularly (even if we don't show it all in updates). Any thoughts/ideas and or tips would be greatly appriciated and directed at either Crash-Headrom or Jenkins_08. -Unfortunately, due to personal reasons development of this mod has stoped for the time being. Work shall continue maybe at a later date (or when I get more staff). Till then, if anyone would like to see some of the maps worked on in this mod, please don't hesitate to contact me via PM on moddb (email is also good). Thank you for watching and I am sorry I was unable to bring you all 20 minutes into the future.

Report RSS October Update

Here is another update for all you readers and watchers out there... Read the full article for more info.

Posted by on

Howdy all!

First of all Happy Halloween to all you trick or treaters out there... I can't believe it's already that time of the year again, next thing you know it'll be Christmas and then the new year... wow I've said it before but time does certainly fly....

Lately I've been making lots of animated textures and testing a few model animations as well... First of all here is my second attempt at a Cinematic Explosion using Maya.. I know I'm noob but only took me less than a day to learn the program plus the plugin...


Second of all here are some of the animated textures i was speaking of, these are just tests really and none are final;

Mediafire.com
Mediafire.com
Mediafire.com
Mediafire.com
Mediafire.com

And finally here are the latest screens from The dark chambers of Hitmans lair lol... As the descriptions say Hitman did most of the map but i created about 50% of the textures used and added effects and HDR etc... Map is still not final yet and we are having some issues with displacement manipulation but slow and steady wins the race :P

Submarine Labratory Submarine Labratory
Submarine Labratory Submarine Labratory
Submarine Labratory Submarine Labratory
Submarine Labratory Submarine Labratory
Submarine Labratory Submarine Labratory

We are also planning on making a video out with this map and its preceding map. At this stage we have only talked about it briefly but my idea was to have a camera go through the levels like it was showing the player where to go.

We are still on the lookout for some extra pairs of hands in the form of mappers or modellers. That's about all that i can discuss at the moment, almost 310am here and VTEX is being difficult aswell so i might call it a night.

Hope you all have an awesome Halloween,
Peace, Jenkins

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chris_sloany
chris_sloany - - 2,830 comments

That vid was pretty hard ***! sweet! and pretty good mapping!! nice job!!

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jmdigital Author
jmdigital - - 129 comments

Thanks Chris :)

Reply Good karma+1 vote
Jesternz08
Jesternz08 - - 410 comments

Looking nice, good lighting, keep it up!

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AlekZanDer
AlekZanDer - - 2,695 comments

Nice thing,nice thing, and more nice thing.

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IGotzNoSkittles78
IGotzNoSkittles78 - - 101 comments

Jenkinz ! ! !
When are you comming back?! ?! ?!

Get your internet well soon bro xD

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