Toxic Sins of an Empire. One of the biggest graphic projects Sins of a Solar Empire has seen. In the future we plan to remake the entire tech tree. Bring new ships and races into this deadly universe.

Post news Report RSS Version 0.2 Update

Update Notes V0.2 We have begun adding new graphics to the advent. New interface updates. New Smoke Graphics. New Advent laser graphics. Updated Pirate laser graphics

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Update Notes V0.2

We have begun adding new graphics to the advent.
New interface updates.
New Smoke Graphics.
New Advent laser graphics.
Updated Pirate laser graphics
Fixing Following Error:
D:\projects\SINS\SinsRebellion\main\CodeSource\Engine\DirectX\D3D9.cpp(732): assert! [releaseCount == 0]
D3DXCreateEffect Error Buffer: C:\Program Files (x86)\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\Particle_MeshShadowed.fx(114,6): warning X3557: Loop only executes for 1 iteration(s), forcing loop to unroll

D3DXCreateEffect Error Buffer: C:\Program Files (x86)\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedAsteroid.fx(114,6): warning X3557: Loop only executes for 1 iteration(s), forcing loop to unroll

D3DXCreateEffect Error Buffer: C:\Program Files (x86)\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedShip.fx(255,6): warning X3557: Loop only executes for 1 iteration(s), forcing loop to unroll
C:\Program Files (x86)\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedShip.fx(257,7): warning X3557: Loop only executes for 1 iteration(s), forcing loop to unroll
C:\Program Files (x86)\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedShip.fx(257,7): warning X3557: Loop only executes for 1 iteration(s), forcing loop to unroll
C:\Program Files (x86)\Steam\steamapps\common\Sins of a Solar Empire Rebellion\PipelineEffect\GS_ShadowedShip.fx(128,6): warning X3557: Loop only executes for 1 iteration(s), forcing loop to unroll

D3D9 - ChangeDevice...
DeviceType.......... HAL
AdapterOrdinal.......0
AdapterFormat....... X8R8G8B8
BehaviorFlags....... HARDWARE_VERTEXPROCESSING
BackBufferSize..... 1596 x 838
BackBufferFormat.... A8R8G8B8
DepthStencilFormat.. D24X8 (Enabled)
MultiSampleType..... IDSMultisampleNone (Quality=0)
IsWindowed......

Now Some Images from the Update:




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