Medieval Kingdoms Total War (Attila Version)
Real Time StrategyMedieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212...
Rise of Mordor is a non-commercial, fan-made mod for Total War: Attila. Mod visuals are based on WETA designs for Lord of the Rings and The Hobbit films. Mod campaign and battle designs are based on Lord of the Rings and other official books, based in Middle-Earth.
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Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212...
Our team is working on a grand project for remaking the unending hostility between the Byzantine and Sassanid empires alongside the rise of an Islamic...
A Game of Ice and Fire is going to be a continuance/overhaul of the great Seven Kingdoms Total War, I intend to expand on the work BM and me did over...
hello there and welcome this is my submod for rise of mordor. I only started modding 2 days ago so please take it easy if there are any issues and please...
Total War Skyrim is to be a recreation of the events in the 4th Era as seen in The Elder Scrolls V : Skyrim, But re-imagined and re-created in Total War...
11 fractions: 6 slavic, 4 eastern and 1 germanic factions -Slavic Tribes: Venedians, Sclavenians, Varinians, Anteans, Rugians, Lugians -Eastern Kingdoms...
Have you ever wondered how an Attila would be reinvented? In a fictional way, but without entering the fantasy world? Well ... if you ever wanted it one...
This battle mod aims to recreate many of the combat aspects of previous Total War games. Among the features, you will see:, Single Hitpoint Sytem, Collateral...
Hi all This mod adds over 18 historical units to the Sassanid empire And I have even reskined pretty much all of the Sassanid units and the generals and...
I'm proud to present the Ancient Empires overhaul for Attila with a Grand Campaign that begins in 202 BC just prior to the climax of the Second Punic...
This is just reworked mod making it more balancing with vanilla game i make units less powerful for both Praetoria factions and reworked all unit stats...
Land units: Jutes Dani Geats Saxons Franks Goths (both) Alani Vandals Langobards (DLC Needed) Alamanni (DLC Needed) Burgundii (DLC Needed) Picts (DLC...