This total overhaul of Rome:Total War is based upon the Second World War. It contains historical battle locations on different fronts.
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Jul 16 2019 Anchor | ||
The mod's idea and ambition are definily a quality to admire. Few are the modders that aspire something great as this project. This mod deserves its current fame and recognition. Gameplay has a lot to change yet, but overall mod is already enjoyable to play. But why is the United Nations in 1942? It was formed only in 1945 after the war. I personally belive Latin-American nations should be classified as NEUTRAL instead of UN occupied, for sake of realism and authenticity. And also I got a new suggestion: |
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Jul 19 2019 Anchor | |
Thank you for your reply Yes we know that the UN was formed after the war, but it is more a passive faction. It is needed to keep the allied forces together (The UN is the romans_senate faction from vanilla) and giving missions. About animations of infantry: the problem is that, once I give new animation to a unit, it will be the same for all units. The best option would be to use 3 different animations per soldier, but that is not possible. -- Dagovax is the creator and owner of Total War: 1942. He also created Holland: Total War |
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Jul 19 2019 Anchor | ||
Dagovax wrote: Hmmmm.... peharps they could be renamed to League of Nations I guess? About the animations... I personally belive we could make a poll and let the people vote for what animation they prefer for the infantry units (crounching, standing up or laying down). |
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