This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.

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So, the news I bring are good. I will release Total Mayhem 1.21 soon. It will feature the new units I made as well as some updates on the old units. :)

Also, for those who are interested, please support me and my new mod here on moddb, all I ask is that you follow it :) It really motivates me when I know people are watching. The last week Ive made huge progress on BattleSector: Earth, and I will soon have a Earth faction T1 demo released.

Some info on the new mod:

two Completely new factions (maybe more after Im finished), The mod will have veterancy upgrades such as Experimental Wars (insane units at vet5), infantry units, awesome sounds (everything will have custom sounds), custom weapon effects, and ofcourse everything will have AI support!

Moddb.com

I will need help balancing this mod, so please go to this page and click that "Follow" button!! And lets all bring this "mod\game" to life!! Thank you! :D

-Burnie222

Mechanical Mayhem

Mechanical Mayhem

News 9 comments

This is a quick explanation of my new idea, the Total Mayhem expansion, Mechanical Mayhem!

SpunkyBananna's youtube!

SpunkyBananna's youtube!

News 10 comments

w00t my first ever new newsflash of newity. ... or something. Aw well, the news are SpunkyBananna over at youtube has created a video of Total Mayhem...

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Total Mayhem 1.21

Total Mayhem 1.21

Full Version 54 comments

DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy...

Good AIs and Tools for FA

Good AIs and Tools for FA

Full Version 10 comments

This is a pack of AI's and tools to use for Supreme Commander Forged Alliance. Overview: -Sorian AI 2.1.1 Use this ONLY with the NON-steam version of...

Black Ops Icon Support (needed to see icons)

Black Ops Icon Support (needed to see icons)

Full Version 12 comments

This is the Icon Support mod from the Black Ops team. If you want to see the ingame icons instead of the blue placeholders, then this is the mod for you...

Total Mayhem 1.20

Total Mayhem 1.20

Full Version 190 comments

DELETE ANY PREVIOUS VERSIONS OF TOTAL MAYHEM BEFORE INSTALLING THIS ONE. Bug fixes, new units, new projectiles and new sounds as usual. Have fun and enjoy...

Total Mayhem 1.19

Total Mayhem 1.19

Full Version 41 comments

Remove any previous installations of Total Mayhem before installing this one! This merges Mechanical Mayhem with Total Mayhem, and hopefully removes the...

Total Mayhem Map: Smoothie

Total Mayhem Map: Smoothie

Multiplayer Map 3 comments

This map is a small "seton clone". Its 10x10 with max 6 players. All AI markers are placed. Have fun!

Comments  (0 - 10 of 1,665)
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Farhang
Farhang

Hi. Can anyone tell me what are the best mods to use alongside Total Mayhem? Cheers

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Ruci_Dewaputra
Ruci_Dewaputra

BrewLan

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-Grimlock-
-Grimlock-

alongsside blackops,xtreme wars, experimental wars ,f.b.p future battle pack, antares unitpack,normalius, orbital wars,

and if you want to play mods in the campaign get the mod enabler, and the john mod( the last will make sure you can play mission 5 or 6) wich you couldnt if youre playing with mods

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Alphabreen
Alphabreen

Hey folks, can anyone help me with a version of the mod in the SP campaign, i use FA Forever and mod version 135. I loaded the stuff into the campaign but there are no sounds for the new units. Vanilla units have sound, mayhem units dont. In MP they work as they should.

Edit: after testing solved the problem - just copy the soundfiles in the sound folder of the mod into the sound folder of the main game. it worked for me
Thx for any response

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s11789
s11789

hey man,how long does this mod get a update,love your work.

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Abanamat
Abanamat

Ok so the guy is no longer working on it, he confirmed on his Youtube page:

(I asked him about the mod on his youtube video comments:
watch?v=t2RIMAT_15Y )

Perhaps if we were to donate?

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denikec
denikec

Tanks start running around the map like crazy, don't follow orders at all. What do?

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Pegas_cyb
Pegas_cyb

Hallo,

this is perfect mod, good job.. BUT

I have problems with: my game version is 1.6.6 and play via steam and faforever.

T2 HQ duplicates. There is still T1 building and T2 is build on it etc. I have problems with some mechs. They canĀ“t walk, fire.. When they die, they are still there. Problems with upgrades - give me T2 energy, mass.. but remain T1 visually and so on.

Help me pls?

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Abanamat
Abanamat

The guy said he's no longer working on the mod. The development is dead.

(I asked him about the mod on his youtube video comments:
watch?v=t2RIMAT_15Y )

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Highest Rated (21 agree) 10/10

The only way to play good games today it's to download mods made by fans, that's the sad reality. SCFA is an old game but still is one of the best playable game around, at least it's not an RTS for commercial purpose only, as all modern games are. This is a great mod with a lot of new models and FXs and they also are well balanced and playable at all. Mod releases are constant and people here have a lot of to play. Even videos, screens and words are few compared to what is released and playable…

Jun 21 2011 by Beghins

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