Total Chaos is a total conversion mod for Doom 2 that runs on the GZDoom source port. The mod is a survival horror set on a remote island known as Fort Oasis. The island was once run by a community of coal miners which one day suddenly disappeared, leaving behind the abandoned concrete jungle to waste away. Something, clearly, has gone very wrong with this place. Upon your arrival at Fort Oasis, you receive a strange radio transmission. Someone wants to be found.

Description

Welcome to Fort Oasis, an island filled with mystery and a horrid history waiting to be uncovered. Our 2nd Open Alpha includes 2 of 6 levels that will feature in the full mod and is roughly an hour in duration (depending on how you play)

Preview
Total Chaos Open Alpha 2
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st1x51
st1x51 - - 221 comments

nice-nice)

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st1x51
st1x51 - - 221 comments

gzdoom

Execution could not continue.

Script error, "tc_super_alpha02b.pk3:actors/leaves/actions.txt" line 1:
Tried to register class 'LeafSpawner' more than once.

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SanttuPesonen
SanttuPesonen - - 57 comments

A lot of (G)ZDoom mods require the latest dev build of their respective source port to work at all lately. Shame in all honesty. I can't even play GZDoom 2.2 without it crashing upon startup. ;_;

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wadaholic Author
wadaholic - - 197 comments

Hey st1x51,
Are you able to chuck me your GZDoom log and version to my email at wadaholic@gmail.com?

I believe it may be something other than the leafspawner error that is causing it to not launch. I believe the version I've been testing on of GZDoom was released sometime last month, but I'll have to double check.

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st1x51
st1x51 - - 221 comments

Hello,my friend.Its problems with last 2.4,on 2.3 all good)

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wadaholic Author
wadaholic - - 197 comments

Dang, it is a legit issue that I'll need to fix.

Hotfix coming this evening, but you'll probably be safe in the meantime playing it with 2.3.

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st1x51
st1x51 - - 221 comments

i have last build
from
Devbuilds.drdteam.org

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vcatkiller
vcatkiller - - 276 comments

I was having the same issue as you with the latest nightly build. Go the latest stable instead (2.3.2 released Jan 10) it works.

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st1x51
st1x51 - - 221 comments

big thanks,with 2.3.2 all good))

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snapshot_
snapshot_ - - 546 comments

Awesome, Alpha 2, It's been long :)

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SteamFox
SteamFox - - 86 comments

Works great over here! Thank you for this wonderfully horrifying experience! I love it!

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grouchbag
grouchbag - - 590 comments

Very beautiful, even if I repeat myself!

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SteamFox
SteamFox - - 86 comments

Pressing the inventory key during the intro cinematic causes the blackout to disappear, and the text to continue over the gameplay until finished.

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wadaholic Author
wadaholic - - 197 comments

Cheers! Will fix before the final release.

I've been sneakily using this to skip the intro cutscene during testing :3

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SteamFox
SteamFox - - 86 comments

Same here. XD Worth mentioning... Try killing the ebbs with bfg rounds and playing "Staying Alive" over top of it. Worth it. I know, it's irrelevant and is not something anyone should do... but it's really funny.

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L3d
L3d - - 747 comments

Doomsday Engine could be better no ?

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JasperFox2001
JasperFox2001 - - 38 comments

HOW the soding hell is the possible

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Depthlord
Depthlord - - 4 comments

Oh. My. God. It's really awesome! Waiting for the final version))

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SanttuPesonen
SanttuPesonen - - 57 comments

Wait, there's gonna be a stand-alone version of this? Because if so, that's cool as heck.

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grouchbag
grouchbag - - 590 comments

I think I just died and went to mod heaven....:D

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springtrapguy08
springtrapguy08 - - 16 comments

You deserve a medel.

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afeezue
afeezue - - 8 comments

Is it 3D?

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