Total Annihilation Zero is a full-fledged modification of the classic strategy game Total Annihilation and aims to recreate the entire game to the maximum extent and quality that is currently possible. In addition to completely redesigned versions of the two factions from the original game, the Arm and the Core, TA Zero introduces a third faction, the Guardians of Kadesh. All three factions are stylistically and strategically unique and crafted to the highest standards that can be achieved within the Total Annihilation engine.
New version of Total Annihilation Zero Map Pack is finally here!
Long time in the making, Version 1c adds several new maps to the pack, remakes two of the oldest maps, and overhauls the rest. These maps make use of a wide variety of new map features, including lava eruptions and other animated pieces, and exotic crystal formations that can be reclaimed several times.
Several mistakes on the oldest maps have been fixed, and some purely visual map features have been adjusted so that wreckage will not magically disappear when units are destroyed on top of them.
Visit the official discussion thread.
After a long time of slow development and silently releasing test builds on the forums, version Alpha 4b of Total Annihilation Zero is finally here! During...
Unit guides of Arm, Core, and GoK have all been updated and improved in preparation for upcoming Alpha 4b release!
New patch 200117. Some major changes for GoK Faeris and T2 metal extrators included. See full changelog below:
Most recent patch. Fixing a minor bug and some minor balance changes.
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