For those unfamiliar with TA: Escalation (TA:ESC), we like to think of our effort as a production quality expansion to Total Annihilation which can be enjoyed in both Skirmish and Multiplayer settings. TA:ESC offers significant enhancements to the venerable TA gaming engine, including Cavedog quality models, textures, and presentation - a feat claimed by many, but realized by none; new GUI and extended menus; unique upgrading system for defenses and resources; deflective Shield Generators; mass unit Teleportation Gates; automated mass loading and unloading transports; Multi-Unit-Air-Transports; proximity bonuses for adjacent Fusions and Energy Storages; Surfaceable subs; walking ships; Omni Intel Towers capable of massive radar, jamming, LOS, targeting, and Commander hacking; and much, much more!
Preview of some of the new units and role changes.
soo much lagg
darkvamp's computer is as fast as wotan's for recording
There really isn't that much lag though. It's only really noticable in the very beginning with the Nova attack and the mobile nuke launch other than that it's small. Also I'm not using my recording computer and the demo version of fraps, that's why there is some skipping and maybe a contribution to the lag. Sorry about it, there's not much I can do.
are you guys gonna put that update out?
Taescalation.com