For those unfamiliar with TA: Escalation (TA:ESC), we like to think of our effort as a production quality expansion to Total Annihilation which can be enjoyed in both Skirmish and Multiplayer settings. TA:ESC offers significant enhancements to the venerable TA gaming engine, including Cavedog quality models, textures, and presentation - a feat claimed by many, but realized by none; new GUI and extended menus; unique upgrading system for defenses and resources; deflective Shield Generators; mass unit Teleportation Gates; automated mass loading and unloading transports; Multi-Unit-Air-Transports; proximity bonuses for adjacent Fusions and Energy Storages; Surfaceable subs; walking ships; Omni Intel Towers capable of massive radar, jamming, LOS, targeting, and Commander hacking; and much, much more!

Report RSS Total Annihilation: Escalation 8.1.1 Release

Total Annihilation: Escalation 8.1.1 has been released, plenty of changes all around.

Posted by on

Escalation Beta 8.1.1


Total Annihilation: Escalation 8.1.1 has been released. With it come numerous changes since the 6.8 release that was listed here on moddb. Here are the most major:

New player colors

'White' has been replaced by 'Pink', 'Dark Blue' has been replaced by 'Gold', 'Yellow' has been replaced by 'Orange','Black' has been replaced by 'Teal', 'Tan' has been replaced by a darker shade that is known as 'Maple', and finally 'Green' has been lightened up somewhat so it is more easily identified when near 'Teal' units. Minimap radar icons have also been changed for improved visibility.

PinkGold
Teal
MapleOrange


New Construction Mobile hotkeys

Mobile constructors may now place certain structures via hotkeys, no longer do you have to rely on clicking the build icon to place them. Please, consult page 4 inside the help function ingame to see the hotkeys.

Enhanced Energy and Metal economy

TIer 1 and Tier 2 Metal Makers are now 25% more effective. Tier 3 Fusion Reactor energy output has been changed to 5,000 energy for both sides.

Improved Mines

The Mobile Minelayers for both sides can now lay underwater Mines. Mines can also now be laid much faster due to instant buildtimes, however metal, and energy costs are unchanged so be prepared to have the resources necessary for laying them.

Improved Hovercraft

Hovercraft, on Tier 1 and 2 are in general cheaper, and faster to produce. T2 Hovercraft have had their firepower and/or armor improved. The Tier 3 Hovercraft have been improved with higher dps, and their weapons are now groundfire-based.

Improved Crawling Bombs

They have been improved so that they now pose a greater threat to Light Laser Towers, and to other ground units while on the ground. However, the Tier 3 Arm Vermin has had its armor reduced.

Tier 1 ground unit adjustments

Warriors now have more range, Stumpies, and Raiders are larger in appearance.

Units that are new since 6.8

Arm Bulwark - A Tier 1 pop-up Missile Tower

Arm Gremlin - A Tier 1 Gauss Tank

Arm Cerberus - A Tier 3 Assault Tank

Arm Sfoil - A Tier 3 Air Superiority Fighter

Arm Citadel - A Tier 2 Shield Generator

Arm/Core Deputy Commander - A Tier 3 version of the Commander

Arm/Core Hover Radar Jammer - A Tier 2 Jamming Hovercraft

Core Impulse - A Tier 2 Charge Field Emitter structure

Core MAK - A Medium Laser Kbot

Core Vault - A Tier 3 Combined Resource Storage

Core Defiler - T3 Radiation Spiderbot

Both sides also now have a Tier 3 air factory that is dedicated to building their Tier 3 air options. And there are many more changes for you to find, Commander. Now go, and Escalate your experience!

Comments
Thaiauxn

Black and White are literally my colours. :p Everything else here is amazing, but I'd rather have my colours back.

Reply Good karma Bad karma+6 votes
Guest
Guest

are colors that hardcoded? isn't it possible to add more?

Reply Good karma Bad karma+3 votes
MirāNoHebi Author
MirāNoHebi

Number of colors is hardcoded, adding more slots would not be worth the effort it would take to do that.

Reply Good karma+2 votes
bluewario
bluewario

Activate Hello Kitty Death Protocol.

No, I don't wanna do it!

Reply Good karma Bad karma+3 votes
Smoth
Smoth

You are going to have issues with colorblind people..

Reply Good karma Bad karma+1 vote
evilbobman
evilbobman

please fix but with airpads, once they upgrade and have that repair object, the pad can die but the upgrade cannot. so you see this little arm thing sticking out of nowhere and it counts as a unit. impossible to kill and impossible to win a game now.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Total Annihilation
Contact
Send Message
Release date
Mod watch
Follow
News
Tags
Release
Browse
News
Report
Report
Share
Related Games
Total Annihilation
Total Annihilation Real Time Strategy
Related Groups