The Game Inspired by TacticalOps, a game based on Epic's awardwinning UnrealEngine, a group of friends took an ambitious step, creating a sequel to their favorite game on a new level of UnrealTechnology. Led by the people behind TacticalOps and TOST, backed up by a bunch of artists, modellers, mappers and supporters, the team behind TO: Crossfire pushes the limitations of Epic's Unreal Engine 2. Facing the choice of bringing terror to the world or fighting it, you will be part of decisive battles at locations you will not forget. Rescue hostages, blow up a building, gain information, assassinate a target - there is a vast variety of possibilities to decide a battle! And thus the assault continues ...

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In the process of centralizing our infrastructure we will soon move our website and forums to a new server. Ideally you will feel no difference but the process of changing the DNS could lead to 404 Page Not Found errors.

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In the process of centralizing our infrastructure we will soon move our website and forums to a new server. Ideally you will feel no difference but the process of changing the DNS could lead to 404 Page Not Found errors. While moving the forums they will be temporarily closed until we can guarantee that they're running like a charm on the new server.

In the meantime, you can spend your time browsing the net, doing sports, take out the dog, learn how to cook... or watch some new images of TO:C to satisfy your hunger for information! First off, there's the scoreboard - something we all need to feel ourself (at least a bit) better after losing a war but standing above our mates. There have been some rumors and many questions about what the scoreboard will show to the user: the usual Kills/Deaths rating, a rating based upon the Score of the player as in TO:AoT or something else.

It's not yet clear whether or not we're merging two of them into one view, so this might aswell change - the thing that wont change is that you can compare yourself much better now to your mates and opponents. Talking about things changing, much (valid) critic has been applied to our current Special Forces model, so restcrew sat down and fed him so he gets a bit stronger and gains weight.

3 weeks ago we announced a contest in which the community was able to submit their own crosshairs for use in TO:Crossfire to us. After the deadline ended we held a vote on the 53 submissions to find a winner. Considering the amount of good submissions we decided to enlarge the winner field to the top 3 which will all be included when the first public beta of TO:Crossfire is released. And here come the winners

1st place: Kornelius with 21 votes
2nd place: CycLon.NL with 19 votes
3rd place: Kornelius again, with 18 votes

With so many submissions, we received some funny ones too. Voting was held on an anonymous basis regarding the names of the contestants.

Last but not least there is some "bad" news too. The announced surprise for the end of last week didn't make it in time - as you might have seen. The good news is that it will definitely be published - it's not that much, but it's something we know you would want to see.

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