The Game Inspired by TacticalOps, a game based on Epic's awardwinning UnrealEngine, a group of friends took an ambitious step, creating a sequel to their favorite game on a new level of UnrealTechnology. Led by the people behind TacticalOps and TOST, backed up by a bunch of artists, modellers, mappers and supporters, the team behind TO: Crossfire pushes the limitations of Epic's Unreal Engine 2. Facing the choice of bringing terror to the world or fighting it, you will be part of decisive battles at locations you will not forget. Rescue hostages, blow up a building, gain information, assassinate a target - there is a vast variety of possibilities to decide a battle! And thus the assault continues ...

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After the first ingame shot released in the last update we received much intercession as well as comments and critique especially on our HUD (which is still being worked on and subject to change). To continue serving you with impressions of our progress, here are some new ingame-shots for you.

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After the first ingame shot released in the last update we received much intercession as well as comments and critique especially on our HUD (which is still being worked on and subject to change).
To continue serving you with impressions of our progress, here are some new ingame-shots for you.

Some of you might recognize the old TacticalOps map Province on the second shot. While some interesting new routes have been added, you will still feel the well known charm of this map - a classic returns!

OBJ-Province OBJ-Province

And because a classic for you isn't enough, here are two shots showing you our map Hyperion, developed by Milli. Hyperion will feature every possible fighting situation. Whether it is a close-range fight with shotguns or a long-range rifle duell - you will experience it all in a beautiful environment.

OBJ-Hyperion OBJ-Hyperion

The last shot is a special goodie for the concept art lovers out there. Desperado#2, well known for his beautiful TacticalOps:AoT maps NovemberRain, Blaze of Glory or Rebirth as well as his UT2004 maps (AS-Mothership, AS-Fallencity or DM-1on1-Desolation to name some of them) recently did a concept art for our upcoming map GloomySunday.

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nazfalas
nazfalas - - 541 comments

hah...I've already seen it in action :D looks great

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