The Game Inspired by TacticalOps, a game based on Epic's awardwinning UnrealEngine, a group of friends took an ambitious step, creating a sequel to their favorite game on a new level of UnrealTechnology. Led by the people behind TacticalOps and TOST, backed up by a bunch of artists, modellers, mappers and supporters, the team behind TO: Crossfire pushes the limitations of Epic's Unreal Engine 2. Facing the choice of bringing terror to the world or fighting it, you will be part of decisive battles at locations you will not forget. Rescue hostages, blow up a building, gain information, assassinate a target - there is a vast variety of possibilities to decide a battle! And thus the assault continues ...

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Varsity
Varsity - - 1,044 comments

Cor blimey.

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TKAzA
TKAzA - - 3,154 comments

strewth thats bloody good

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tomdon
tomdon - - 93 comments

That is some awesome mapping. A great location and a nice mix of heights.

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m!chi:be
m!chi:be - - 5 comments

great canyon

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Crispy
Crispy - - 602 comments

That **** is the smex right there!

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CyberMan
CyberMan - - 79 comments

quite stunning :)

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Aaagreen
Aaagreen - - 225 comments

Similair architecture to Ocarina of Time's Gerudo Fortress.

Keep it up.

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Description

Hostage scenario – Rapid is the only word to
describe both the gameplay in this map and ray and
resti’s development. Born in just a few short
weeks and making it into the beta by a whisker
this is a classic small, fast action map that will
go down a storm on the publics.