uploading from the bsn project legacy pages. if i do not log in and these mods die then the people at bcn whereisbioware wordpress com/ can take care of the mods.
these are imported DA:2 hairs for use in DAO as well as earings for people. use in toolkit or use chargen
unzip the archive to folder "../Bioware/DragonAge/packages/core/override" which is typically located in "My Documents" folder.
delete folder "tucked_hair" from folder "../Bioware/DragonAge/packages/core/override"
notes and known issues:
Default package only allows the hair to be selected from the Toolset. To enable selection directly in the game download and unpack also the additional file, tucked_hair_chargenmorphcfg.zip This file is not included by default as it breaks compatibility with other character mods.
A 3rd party application, "Dragon Age CharGenMorph Compiler" can be used to combine this provided extra file with similar files from other hair add-ons, allowing them to co-exist in the character creator part of the game. For the application download and instructions how to use it check the following project: Social.bioware.com
Depending on exact shape of the head there can be some slight clipping between the hair strands and character's skull/ears. This can be mostly fixed in the Toolset but can be harder to achieve in the default character editor.
The package currently doesn't include custom low detail level meshes used when drawing characters at distance -- the default game meshes are used instead. As such, the appearance of hair on characters far away from the camera may be somewhat different than close up.
to other modders you are free to use this in your released mods, mention my name if you please