Adds magic classes to RimWorld. Features arcane, fire, lightning, and ice abilities to specially gifted pawns.

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TMagic V2 3 5 4

TMagic V2 3 5 4

Patch

v2.3.5.4 patch Tweaks: Reverse Time will apply a stacking mood penalty for each limb restored Reverse Time will reduce age 2.5x faster but revert hediffs...

TMagic v2 3 5 2

TMagic v2 3 5 2

Patch

Fixes bugs with necromancer undead mana reduction, faceless possession and minor tweaks to monk meditate

TMagic v2 3 5 1

TMagic v2 3 5 1

Patch

v2.3.5.1 patch Tweaks: Chronomancer Reverse time cooldown reduced from 10m to 1m Bug fixes: Monks should now correctly auto-meditate when selected to...

TMagic v2.3.5.0

TMagic v2.3.5.0

Patch

New: Monk (Fighter): martial arts masters that focus chi to enhance all aspects of their life Chronomancer (mage): a utility mage that expands their awareness...

TMagic v2 3 4 2

TMagic v2 3 4 2

Patch

Enchanter and Necromancer tweaks, bug fixes, magicyte tweaks

TMagic v2 3 4 0

TMagic v2 3 4 0

Patch

Spanish translation available courtesy of Caferino! New: - Added functionality to give AI casters more chances to cast spells; this can be toggled in...

TMagic v2 3 3 7

TMagic v2 3 3 7

Patch

Standalone Technomancer spell - Reprogram Mechanites: modifies the behavior of mechanite diseases (sensory and fibrous mechanites) to be (mostly) beneficial...

TMagic v2 3 3 6 v2

TMagic v2 3 3 6 v2

Patch

v2.3.3.6v2 - includes minion meat bug fix and undead caravan bugs from v2.3.3.6.

TMagic v2 3 3 6

TMagic v2 3 3 6

Patch

Syrrium: extraction from raw pomana now produces 2 bottles (down from 5), but market value of each bottle has been increased; pomana mash nutrition has...

TMagic v2 3 3 5

TMagic v2 3 3 5

Patch

Tweaks: Fire wand: can be used to hunt, no longer starts fires, each bolt causes a small explosion Ice wand: increased fire rate, increased damage, shards...

TMagic v2 3 3 4

TMagic v2 3 3 4

Patch

Tweaks: Ranger "Calming Whisper" stamina reduction will now apply to the stamina upkeep cost as well as ability use Reduced cost of all blood magic abilities...

TMagic v2 3 3 3

TMagic v2 3 3 3

Patch

Bug fixes: Recruited AI pawns had their master spells unlearned - fix is not retroactive Minions won't despawn after a load Orb of Souls (filled) will...

TMagic v2.3.3.2

TMagic v2.3.3.2

Patch

AI mage's threat has been increased - mages will acquire all class abilities and also have a 5% chance to acquire their master ability (hard mode 40...

TMagic v2.3.3.1

TMagic v2.3.3.1

Patch

fixes pawn generation bugs with alien races tweaks made to mana regeneration rates and calculations for paracyte thornbush

TMagic v2 3 3 0

TMagic v2 3 3 0

Patch

Update 2.3.3 **Tweaks** Paracyte thornbush leaches mana from the atmosphere; each bush reduces mana regeneration by 0.66%

TMagic v2.3.2.0

TMagic v2.3.2.0

Patch

Update 2.3.2 contains new artifacts and generic mage spells

TMagic v2.3.1.2

TMagic v2.3.1.2

Patch

v2.3.1.2 bug fixes and tweaks Added compatibility with "Power Indicators" mod

TMagic v2 3 1 1

TMagic v2 3 1 1

Patch

Tweaks for Blood Shield, Blood For Blood, and Cure Disease Bug fixes for Ranger bond pet buff, polymorphed creatures and caravaning, and resurrection...

TMagic v2.3.1.0

TMagic v2.3.1.0

Patch 1 comment

New classes: blood mage and enchanter New creature: dire wolf Tweaks and bug fixes!

TMagic v2 3 0 2

TMagic v2 3 0 2

Patch

New enchantment gem: gem of wonder - applies all enchantments for the gems tier Multiple bug fixes and tweaks

TMagic v2 3 0 1

TMagic v2 3 0 1

Patch

Bug fixes, tweaks and polish for update v2.3.0.0 Adds the Paragon Helm as a higher tier version of the Helm of the Valiant

TMagic v2 3 0 0

TMagic v2 3 0 0

Patch

** New class: Deathknight - these warriors stand at the precipice of death and are among the toughest and most resolute fighters the rim has to offer...

TMagic v2 2 9 0

TMagic v2 2 9 0

Patch 1 comment

Magic Development update #2 -Arcane forge -Paracyte thornbush

TMagic v2 2 8 0

TMagic v2 2 8 0

Patch

**Magic Development: Update #1** Magic development updates will focus on adding new methods to develop and improve the colony through magical means.

TMagic v2 2 7 0

TMagic v2 2 7 0

Patch 1 comment

**Undead and Skeletal Legion update** Changes several behaviors and appearances for undead and adds in compatibility for Jernfalks "Skeletal Legion" mod

TMagic v2 2 6 2

TMagic v2 2 6 2

Patch

Fixes several bugs: mages/fighters raised as undeadwill have their abilities removed Nano stimulant withdrawal correctly wears off

TMagic v2 2 6 1

TMagic v2 2 6 1

Patch

New class - Technomancer Multiple bug fixes and tweaks.

TMagic v2 2 5 3

TMagic v2 2 5 3

Full Version

Updates the mod for RimWorld version 1.0

TMagic B19 v2 2 5 2

TMagic B19 v2 2 5 2

Patch

v2.2.5.2 - Blink and Phase strike will retain their assigned jobs after an autocast - Spell mending autocast will trigger only when at least one apparel...

TMagic B19 v2 2 5 1

TMagic B19 v2 2 5 1

Patch

Priest spell "purify" applies to animals and has an increased range Updated descriptions for several psionic abilities to note upgrade costs Psionic ability...

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