This is an overhaul for The Last Days mod of M & B Warband, which we're working on in order to make it look more like the Peter Jackson's trilogies. Changes will be applied mainly to armor, weapons, sounds, interface, music and something else.

Post news Report RSS Elves of the Woodland Realm

Read here how Goblins disturbed the work of hard working Dwarves. No clickbait! (for the stupid ones, it's a status update :P)

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"Well, here is Mirkwood! [...] Greatest of the forests of the Northern world. I hope you like the look of it." ― Gandalf, in J.R.R. Tolkien, The Hobbit, "Queer Lodgings"

Elves of the Woodland Realm

First of all: Yes, we know that they are not exactly looking like in the films but masoldo did his best with the 3d-modells which we have at hand and they are looking great in my opinion. For a future update any modeller can feel free to join the team and create better armouries ^^
Special thanks also to Pc_Toby for the base mesh of the shield and a sword!

Base unit

Not a lot to say here, with this unit the troop tree will start

New Mirkwood units


Scouts and Sentinels of the Woodland Realm

One part of the troop tree will lead to the scouts and sentinels of the Woodland Realm. They will bear light armoury, bows and short weapons. While they will of course also be able to fight in close combat, they favour of course a ranged one, with the highest tier having superior skills and proficiencies in Archery.

New Mirkwood units


New Mirkwood units


New Mirkwood units


Infantry and Archer troop tree

You can see a slow evolving from Light Infantry and Archers with simple armour towards more experienced ones with leather armour. The following upgrades contain chain and scale mail. The final tier are then the Royal Archers and Swordsmen.

New Mirkwood units


New Mirkwood units


New Mirkwood units


New Mirkwood units


New Mirkwood units


New Mirkwood units


New Mirkwood units


New Mirkwood units


New Mirkwood units


Next update

Regarding the next update, it is on the way. I won't give an exact date though ^^
We will go back to the roots with it in some ways, as some UI elements will be the same again as in TLD. Some others will have a TLDO touch though. And as far as I am aware, the Isengard bug which kills all Uruk-hai is fixed now, for the followers of the White Hand something to cheer up.

Have a nice day!
Earendil

Comments
Guest
Guest

Nice! Finnaly!

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[Bcw]Btm_Earendil Author
[Bcw]Btm_Earendil

Took us a while ^^

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Kark-Jocke
Kark-Jocke

It takes a while to make a true masterpiece, good work!

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Argeomer
Argeomer

Aaaah they look so beautiful :)

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MyHardBeefStick
MyHardBeefStick

Very nice but where are the Royal Guards? Like the ones in Thranduils Palace.

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[Bcw]Btm_Earendil Author
[Bcw]Btm_Earendil

Perhaps I forgot to add a screenshot of one unit, you will see that one then in game :D

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Antonis9
Antonis9

dat sexy sword, tho...

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rs.netoo
rs.netoo

Any chance to we get the Goat Cavalry from the Iron Hill's Dwarves?

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[Bcw]Btm_Earendil Author
[Bcw]Btm_Earendil

I wouldn't count on it ^^

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oner_temple
oner_temple

I would also like to see complex formations by the type of shield wall using the F4 key. Also improved graphics. Authors, you are great fellows, thanks for your mod

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[Bcw]Btm_Earendil Author
[Bcw]Btm_Earendil

'Also improved graphics.'
There is a limit for some stuff, you know :P

Complex formations won't be a thing.

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oner_temple
oner_temple

They will not be special, but they should be: D

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[Bcw]Btm_Earendil Author
[Bcw]Btm_Earendil

Maybe at a later stage we might look into that, for now we concentrate on overhauling the factions ^^

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taylorac2
taylorac2

Nice! I was just coming to check on this mod after about a month or two, and you've gone and released exactly what I was waiting for. Well done to all involved.

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[Bcw]Btm_Earendil Author
[Bcw]Btm_Earendil

It's not released yet but it's going to be ^^

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taylorac2
taylorac2

Ah yes, but still good to see the progress.

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