Titanium Wars Mod is high quality DoW mod with almost all Games Workshop units. Features of this mod: - Many-many new units and buildings. Extended tech tree. - Many-many new abilities and upgrades. - New Heroes and fully functional Heroes wargear. - RPG elements from CutterShane's Heroes System. Experienced units after battles. - Fully functional single campain, skirmish, and multiplayer. - And finally Titans and Titan-like units!

Report RSS Titanum Wars Mod (SS) was restricted here on ModDB

14 January 2014. TWM with Tyranids have private status now. Explanation on Warforge site and here below.

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NB!: Titanum Wars Mod for Soulstorm was restricted here on ModDB since January 2014. Now I unable to upload the new version of TWM-SS here on ModDB by admins' decision. Read below (in this article) and read Titanium Wars FAQ item 4.8 about it. Visit Russian DoW Community to find new version. Number of latest version of TWM for SS can be seen here. Also look on Change log. Private status of TWM for SS is not my fault. I hope you understand this.
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The situation around the Titanium Wars Mod (TWM) for Soulstorm (SS) and its clarification.

This is half-year story. In May 2013 TWM for SS with Tyranid race was created. In the end of May 2013 I spoke with Zaha (zahagiel from Tyranid Mod team) about permission of Tyranid content for TWM. I had a big petition: to allow to TWM the Tyranid content without using "simple combiner" method because there are many-many technical reasons. I asked such permission as exception exclusively for TWM. TWM is not compatible with any other DoW-mods because it have very special concept in all aspects of DoW-modding. All content from any other mods was re-made within TWM-framework. Thus combiner method does not make sense for TWM and this method will lead to glitches which are not acceptable in TWM with its level of quality. Zaha refused in my request, but I have not lost hope to persuade him. I posted on Tyranid team own forum by Zaha's invitation. However I was ignored there. All work was paused until autumn 2013...

In the end of autumn 2013 I created version of TWM with Tyranids onboard for public release (TWM-SS ver.1.00.12). I spoke with Tyranid mod team again... and without good result again. However I saw that Tyranid mod is in long stagnation really. No any new version of old famous Tyranid mod for very long period. I thought that Tyranid content is abandoned now as for many other famous DoW-mods in the past. I was ready to help new Tyranid mod team with my work on Tyranid content which was made within TWM-framework by me. I posted on ModDB about it. No any interest from Tyranid mod team again. What must I do in this situation?

I released TWM ver. 1.00.12 with Tyranid race on board 15 December 2013. I released this version with hope that Tyranid mod team will change their mind and they'll see that new Tyranid (remade by GrOrc) content is really interesting. What we saw afterwards? Only complaint from Zaha on ModDB and Relicnews, his accusations of theft, his other unfriendly actions against GrOrc and TWM. Very strange behaviour, isn't it? Topic about TWM for SS on Relicnews forum was freezed after such actions. And download link to TWM for SS was deleted by admins here on ModDB. Now many people believe that the Tyranid content has been stolen by GrOrc. Very strange opinion. Look on all TWM-info-files and Internet-sites. All copyrights (including for Tyranid mod) are mentioned there. The thief will never admit to stealing. But word "theft" is not about TWM. TWM obey all DoW-Community rules always and TWM never break any copyrights. TWM is old famous DoW-mod now with more than 5-years history. GrOrc worked on all DoW-Community so lo-o-o-ong time. Now we see strange hasty action on the part of administrators of ModDB site and Relicnews forum. It casts a shadow on GrOrc and his TWM. But all can see that GrOrc never do anything against civilized rules of DoW-Community. Just play TWM. Just read TWM-info-files in any version of TWM. I hope that all is clear now for all people. Here my point of view on this situation.

My recent misunderstanding with Tyranid mod team was unexpected for me. Almost all DoW-modders are friendly to me and my DoW-project (TWM) and I never had such problems in the past. Objectively Tyranid mod team just prohibit to TWM using of Tyranid content without "simple combiner" method. Many times I asked Tyranid mod team to allow using of Tyranid content without "simple combiner" method exclusively for TWM. This is not a question about copyrights. This is just a technical question. TWM can not use combiner method because many-many technical reasons. This is my firm position. However TWM never break any copyrights. All copyrights are mentioned always in all TWM-info-resources. TWM have 5 years history now. Everyone knows that TWM always mentioned true copyrights in gratitudes sections and change logs.

Most Warforge users (main part of Russian DoW Communty) disagree with current position of Tyranid mod team in regard to TWM. They want to play with Tyranids in TWM. GrOrc has some obligations to Warforge community. Therefore Warforge community will use latest version of TWM always. It lead us to special decision about current situation with TWM for SS.

Now Titanium Wars Mod for Soulstorm with Tyranids race on board goes to private status. Only users (visitors) of Warforge forum able to use TWM-SS with Tyranids (just a visitors of Warforge too). TWM-SS file with latest version (with Tyranids on board) will be passworded and it can be extracted only by Warforge users. This private status do not break any rules (any copyrights or ModDB terms of service). Any person can use anything in private manner (and for close circle of friends). This private status will be preserved until Tyranid mod team will change their mind or true old creators of Tyranid 3D-assets will appear from their present silence and they allow Tyranid content freely to all DoW Community without any restrictions. In my humble opinion all 3D assets of DoW Community must be in public domain now. DoW1 is too old game now.

Tyranid mod team know, that I never assault on them. Their copyrights were mentioned on all public resources of TWM in the past since TWM-SS ver.1.00.12 (December 2013), they are mentioned until now, and they will be mentioned in future always. I respect their work. But one or two men from their team have bad view or bad philosophy. They hate my work. I unable to change it.

I hope this situation will be resolved in future. Ask Tyranid mod team about it...

Sincerely yours,
Alexander aka Grumbling Orc (GrOrc)

P.S. Our donators never suffer from this situation. Also read Titanium Wars FAQ item 4.8.

P.P.S. I summarize long troll's thread (after releasing ver.1.00.14 [31 May 2014]) from my side here.

P.P.P.S. Happy birthday, Titanium Wars Mod!!! Now we celebrate the 5th anniversary of the Titanium Wars Mod. TWM-SS version 1.00.18 was released 15 November 2014 for this day. This is jubilee version. 5 years ago the first public version of the Titanium Wars Mod (for DC) was released (15 November 2009). Happy birthday article on Relicnews forum here and on Warforge forum here.

Anniversaries for TWM: 15 December 2008 -- the first day of the development, 15 November 2009 -- the first public release (DC-version), 16 February 2012 -- the first public release for SS-version.

Post comment Comments
Neo3602
Neo3602 - - 382 comments

Well that kinda suck, looks like I won't be getting the newest version of TW then

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GrOrc Author
GrOrc - - 999 comments

TWM-SS ver.1.00.11 (without Tyranids on board) still available here. I'll make patches for it, if it will be needed. First patch was uploaded today.

Maybe situation will be resolved in future... Ask Tyranid mod team about possibility of permission of Tyranid content for TWM...

Reply Good karma+8 votes
happy81
happy81 - - 161 comments

i think i'll keep my current version...

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Neon-Ghost
Neon-Ghost - - 1,605 comments

Oh the drama.

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zahaqiel
zahaqiel - - 690 comments

As I've stated multiple times, our modellers have a standing arrangement with the Tyranid Mod team (one which has existed for years and everyone else for the most part has respected) not to allow other people to repackage their models without their consent. This allows them to control how their work is used, which is something that matters to them in their real world careers. I attempted to get their permission for GrOrc, but was unable to do so. Funnily enough, since they didn't supply consent, GrOrc doesn't have their consent.

That's how ownership works. There is no such thing as "abandonment" when it comes to ownership of digital property - and unlike an opinion GrOrc has expressed earlier, silence isn't consent in any legal jurisdiction.

And as for it "not making sense" to use a combiner method, that's entirely up to GrOrc. His mod could be made combiner-compatible, but that's entirely on him. The "many-many" technical reasons can all be fairly easily worked around.

In any event, our next release of the Tyranid Mod should make it significantly easier for any mod team to make use of our art resources using the combiner method without having to resort to following GrOrc's bad example. I'm sure some clever person will create a combiner mod for TWM and leave GrOrc's privately-distributed version in the cold.

Now GrOrc, kindly stop spamming the Tyranid Mod feed. I've already stated that any posts you make there will be removed because you choke up our feed with your nonsense, which distracts us from helping people who actually respect the rules.

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GrOrc Author
GrOrc - - 999 comments

No any problem from my side. I stop my permanent requests to you about permission of Tyranid content now. This is very sad that you do not want to give permissions of Tyranid content to Titanium Wars Mod.

Reply Good karma+8 votes
zahaqiel
zahaqiel - - 690 comments

For the record, we're aiming for 0.5b3 to be split into two parts - tyranids.module and tyranid_resources.module. The tyranid_resources mod will just be the models, animations and sounds portion of the mod and the main mod will combine it into the rest of our work.

This should allow anyone to build any kind of mod they want from the ground up and add in the Tyranid Mod art files without worrying about combiner-based code conflicts while still using the combiner method - or they combine with our main mod and use all our crazy code as well.

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GrOrc Author
GrOrc - - 999 comments

Hmmm... OK. We'll wait your new version of Tyranid mod. Of course I'll explore it. If I'll see possibility of compatibility with TWM I'll change my mind and I'll ready to make compromise. I hope you will permit to use Tyranid content in your common combiner manner in the future.

Reply Good karma+7 votes
zahaqiel
zahaqiel - - 690 comments

We'd be totally fine with that.

As I've been saying for a while, the problem is that we use a model of distributed ownership when it comes to our art. Our modellers have authorised us to use their work, but we cannot authorise other people to do so without their say so. We'd face legal issues ourselves if we tried. So instead, we do what we can to increase compatibility with other mods. That way our modellers get to control where their work is used, and everyone still wins.

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GrOrc Author
GrOrc - - 999 comments

OK. I have some suggestion and request. Please never make SGA-archive for new versions of Tyranid Mod. Then users will able to delete some problematic parts in their personal installation for best compatibility with other mods if it will be needed.

Reply Good karma+6 votes
zahaqiel
zahaqiel - - 690 comments

The intention is to make sure that there can't be problematic parts... but we'll see how it plays out.

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GrOrc Author
GrOrc - - 999 comments

We are just waiting now...

Reply Good karma+5 votes
moddlord1
moddlord1 - - 11,188 comments

i hope you both can work this out maybe even work together too make tyranids mod perfect for everybody.

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jONES1979
jONES1979 - - 2,368 comments

Please MAKE SGA-archive for new versions of Tyranid Mod!

Then users will NOT be able to delete "some problematic parts" in their personal installation, for best compatibility with other mods during multiplayer games.

DoW modding system supports both the "inheritance" and the "overriding", and it works well. It is not necessary to impose shamanism and voodoo cults in modding, GrOrk. This is the precise craft, and its results depends only on the knowledge and the quality.

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GrOrc Author
GrOrc - - 999 comments

Extracted (i.e. without using SGA-archive) files have priority in DoW-engine. If file is problematic (from combined mod) then it can be easily deleted and any external glitches can be resolved. But 2 combined DoW-mods with SGA-archive can not be corrected by this method.

In regard to TWM many files from combined external mods must be deleted for correct work of very specific TWM-system.

Reply Good karma+9 votes
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