You are Gordon Freeman. After speaking with the G-man in the first Half-Life, he teleports you back to BlackMess. You need to get out. Good luck!
How could people give this crap a 10?
I meanHalfFarts, he give this mod 10.
Time To Run is a two-part series of mods/map packs made by one russian by the name of "dmitry".
The series as a whole is very amateurishly made, but the first entry manages to be slightly more daunting than the sequel, which I reviewed last week. They both share the same problems - models out of propotion, glitches forcing noclip, and very linear maps with large corridors.
Whereas Time To Run 2 has less ammo & health and have more challenging army grunts, this one is easier in those aspects. However it seems more bugged and the scale of things is a even greater problem here.
I'll remember both of these mods though because of all the bafflement they gave me. For example: right on the floor in a room is the biggest frickin copy of the playboy magazine you'll ever see in any game. This mod is also supposed to have a helicopter battle as a finale, but the helicopter flies away and you just stand like a fool with a huge rocket launcher that you've just picked up.
They're both short and suck up a whole hour combined, so if you're craving more HL and want to be perplexed without frustration, have a go with Time To Run 1 & 2.
A mediocre mod with barely any story and very blocky map design.
LOVE IT!