Tidal Wars is an enhancement mod for C&C Generals Zero Hour that will bring you the new genuine naval warfare. Sets in alternate version of the Generals universe, after the event of the original game, the unstopping threat from GLA remnants pushes US Navy to take a daring decision, with the invention from Evans Corporation, the conflict enters a new chapter.
While GLA didn't had any air force on its own, they still had many stolen and salvaged old planes which can deliver various toxic agents into the territory controlled by US Army. When the terrorists planes started bypassing American anti-air batteries in Mediterranean Sea by water, US Navy was forced to solve this problem shortly. The final reason was Phalanx Cruiser. Large vessel equipped with the latest electronics and technologies and armed with two Phalanx CIWS, Phalanx Cruiser is able to locate and destroy any aircraft within seconds with volley of hundred shells (in matter of seconds) with pin-point accuracy, becoming an absolute guardian of the skies in the navies.
With its weapons, Phalanx is able to fight with all sorts of aerial threats of the fleet as well as intercepting ballistic missiles. The great drawback is, that the two CIWS aren't able to track any ship, making the Cruiser defenseless to any kind of naval attack, thus requiring an escort of Destroyers.
maybe make it a little longer
it actually just looks wide because of the hull expansions in the middle.
Needs VLS bays.
Other than that, quite awesome indeed.
don't worry, we already planned some missile-themed units. we'll reveal them in the future. ;)