Sorry for the lack of news durig the last month, but not being able to run CnC3 fairly kinda limited my ability to mod :/
Nevertheless, the problem has been dealt with and it is time to start showing some of the changes for the next version...
While the implementation of the Wraith certainly made life easier for Nod players, it soon showed a flaw in CnC3 - while hangars are needed to support the planes, they take away a lot of space in a base.
Hence, one of the changes for future TWA versions will be the introduction of Support Airfields for GDI & Nod. Each of them can support 2 planes, allowing the player to increase his airforce without loosing to much buildspace. However, since they are only intended as support, they are unable to build new aircraft and only have 1 repair drone (instead of the 3 normal airfields have).
It also worth noting that airfields in general got a health increase to make them less vulerable.
Looks good. I'll be watching this one for sure.
An old RA2 moding fix.
Pardon?
It was the same in RA2 - you only could build a airforce command centre (which included 4 airpads + a radar) and some mods added additional airpads as buildings.
The nod support airfields somehow remind of nuclear missile silos