Tiberium Secrets was a C&C3; mod that was developed from 2011-2020. Our vision was to create a future for the Command & Conquer universe. We had 3 new factions planned, and managed to release 1/3 of our planned content. We scoped too big, and unfortunately needed to cancel the other 2 new factions. These included novel mechanics, lore, and IP. etc. Development has been sign sealed, and delivered. All that is required to play the ASI is a working copy of C&C3;: Tiberiumn Wars. All of the content is FREE! Of Charge. Explore to your hearts content! Love it or hate it, all things must end, so new things can grow.
Here we have a re-releasing of an old ASI story, that was previously just relegated to the forums.
A new story to show the other side of ASI. We see how religious AIM's followers can be, and we learn more about the kinds of situations people find themselves...
This is the origins of ASI. Corruption of CABAL is also key to the story
A Story of Conversion to ASI, by a couple in love. We see the other side of ASI conversion
A D51 spy is investigating an ASI church in an ASI controlled zone.
Here we have a re-releasing of an old ASI story, that was previously just relegated to the forums. This piece inspired multiple concepts of the Conscripted...
The Colony Origins are given in this update, along with some hits of Scrin
This is my take on the classic scene of "A few good men". I always wanted to redo this scene for our universe. This is also intended as the end of GDI...
Below are a few story functions and character sketches for the scientist plot line.
A proposed chemical structure of Tiberium is given in this post.
The following was written to explain what Tiberium really is. And it was an attempt at at a D51 caainpaign story.
So, as it's name sake, this was "hidden Away" on our forums. I totally forgot about this one.
This is to wrap up what happens with Nod after Kane Ascends. This is intended as the last scene for our Tibsec lore. This is also my homage to Warehouse...
The origins of the scin are revealed in this update (This is a fan origin story not official C&C cannon)
With this quick tutorial, your will learn how to add a dome of sky in your map, as well as compile it to "load" more fast...
This Tutorial will show you how to add custom textures to the C&C3 worldbuilder so you can use them in your map...
In this first tutorial we will learn basic steps to follow in our first modification to the code of the game. Our goal will be to modify the tank "Predator...
Welcome to the world of modding for C&C3 Tiberium Wars!. In this initial guide attempts to guide them in the basics of modding, trying to be as simple...
Welcome to the world of modding for C&C3 Tiberium Wars!. In this initial guide attempts to guide them in the basics of modding, trying to be as simple...
A Look into the Design Documentation for the ASI This is part 1 of a series that will be bringing the community direct information from our Archives to...
The ASI explained, in depth. If you want to explore without knowing ahead of time, DO NOT READ.
Looking to restart minor development on C&C 3: The Forgotten
A character profile is given in this update. Further insight into Boyd's back story and motivation are also given.
At one point in time a while Ago I Mcardwell proposed to Umbrella Secrets that we Rework the old Capture Mechanic
Welcome to the Editor's Choice awards for the 2017 Mod of the Year Awards, where we show recognition to the mods from the past year that we've found to...
Plans for ending the mod are given in this update Along with future plans.
A recap of The C&C postmortem and GDC 2019. We connected with Ex westwod DDevs as well as EA.
I GeneraalJist, release a book on much of what has happened in my life behind the scenes of Tiberium Secrets.
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