Tiberium Resurrection is a Tiberian Sun mod, which tells GDI story after Nod mission Sheep's clothing (where Nod undercover as GDI mass-murdered mutants and captured Tratos), so relationship between GDI and Mutants is really bad. It will contain 4 campaign and up to 6 skirmish maps, 3 new SoundTracks and a few new units, whole new client and of course much more...

Post feature RSS TR Ready

Hello everyone, after successful release of the trailer / showcase, I decided to talk a bit more about the new sub-project TR Ready!

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My vision for this project is to make most of the well known Tiberian Sun and Firestorm skirmish maps renewed and "attractive" again while including part of Tiberium Resurrection in it. I am trying to achieve this with the following features:

  • the remastered maps are more balanced, much more detailed and with better lightning than the vanilla ones
  • the remastered maps feature new red "bloody" tiberium alongside with many patches and changes to already existing units and building
  • each remastered map has its special attribute / modificator to make the gameplay unique and interesting... you can read about modificator straight from the Permafrost (2-4) below!

You are playing [4] Permafrost. The ground is completely frozen and very sturdy... Everything takes +20% time to construct!

At last, every remastered map will have its showcase video on Tiberium Resurrection YouTube channel! These videos will come out pretty frequently, so be sure to subscribe to not miss them. Here is the first one!

I believe, that you will like the changes I made to the maps!

As always, have a good day and stay safe! :P

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C&C: Tiberian Sun
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