Hey all, welcome to the Tiberium Insanity mod page! This mod includes a lot of bug fixes, (mainly fixing some bugs EA left behind), and enhancing effects and the atmosphere of the game, improving the AI, and ramping up the difficulty. One of the main key factors of this mod is to eliminate subfactions and to focus on only having 3 factions (GDI, Nod, and Scrin) Each Faction has its own theme: GDI focuses on sonic/zone tech to eradicate Tiberium from the planet, and repel both forces (Nod and Scrin). Nod focuses on the power of the flame! (They use flame and purifying weapons to repel both enemies, while also focusing on spreading the growth of Tiberium and mending their troops with its radiant energy, and with the aid of cyborgs) Scrin focuses on the total annihilation of both factions (Nod and GDI) while increasing the spread of Tiberium and causing havoc with their Tiberium based technology and arsenal. I hope you all enjoy playing this mod! Good luck Commander!

Description

Next Version of the mod! i hope you all enjoy! (readme file in the download as always)

Preview
Tiberium Insanity 1.20
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egozi44
egozi44 - - 2,220 comments

:Thinking:

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Firehawk-Ph4ntom Author
Firehawk-Ph4ntom - - 272 comments

hmmmm

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NyanDesu
NyanDesu - - 20 comments

Hi! I'm new to CNC3 Modding... How does one install this to Kane's Wrath? Thanks in advance...

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Firehawk-Ph4ntom Author
Firehawk-Ph4ntom - - 272 comments

hey nyandesu, what you need to do is when you install this mod extract the files (readme not included) into C:\Users\[name]\Documents\Command & Conquer 3 Kane's Wrath\Mods

if you dont have a mods folder in documents just make one

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NyanDesu
NyanDesu - - 20 comments

Thanks mate!

Also I did some testing and it appears the rocket squad for GDI(Steel Talons) is bugged. They come out in the usual 3 unit squad but every time i train a cell/squad, one unit of the squad will be bugged and glitch in front of the Barracks (Can't click or select them). This makes the Rocket squad a 2 unit squad and thus making them hella nerfed and bugged.

Great mod overall though, I love the changes, especially the Self Repair for tanks (Reminded me of the CNC Generals Repair Drones for USA that i loved to spam).

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NyanDesu
NyanDesu - - 20 comments

I also noticed that the Adaptive Armor for the GDI makes the visual effect on the Mammoth Tank's armor too bright (the entire tank is coated in the EMP effect but the turrets arent) and it permanently stays like that. Its as if the normal effect was made super bright or something.

EDIT: Looks like this is more of a graphical thing that i could fix with the settings. Ill do more tests to see if its my graphics.

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Firehawk-Ph4ntom Author
Firehawk-Ph4ntom - - 272 comments

I haven't touched the graphics of the adaptive armor of the mammoth. it might be your graphics settings

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Firehawk-Ph4ntom Author
Firehawk-Ph4ntom - - 272 comments

i have been told about the missile squad bug and i have already fixed it, as for the self repair, yes i love those generals drones too however i cant just give every unit a repair drone so i went with an autoheal upgrade
thnx for playing~

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NyanDesu
NyanDesu - - 20 comments

Turns out it was a graphical error! Thanks for your work and time fam! HOpe to see a new update soon!

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Firehawk-Ph4ntom Author
Firehawk-Ph4ntom - - 272 comments

new release soon! :)

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NyanDesu
NyanDesu - - 20 comments

Looking forward to it mate!

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