What if the Scrin arrived early? What if humanity hadn't got the technology to repel them? Set in the second half of the Tiberian Sun story, this story shifts the second and third tiberium wars into one conflict, named First Contact. As Scrin assimilate the human race in voxel form, a new faction emerges - the Enriched. Maniacal about Tiberium, they want to seize control of the planet to harvest the crystal, and they will not stand down. New units, maps and music come with this mod. Additionally new map textures arrive as well, making the environment even more surreal that the original FinalSun. So which of the four factions will you lead to victory over this horrifying event, full of dark secrets and masterminds waiting to gain world domination? Who will you side with to end the war? It's your choice commander.
So many of you are probably wondering what's going on with this mod. The answer is that I'm still developing it. I've come across numerous problems with making it, but that's because I'm new to modding. Currently only GDI can build structures. I am still trying to find the problem with the other three, as the ini's have been amended correctly (as far as I know). I have looked through them a lot of times and I just get a headache now if I try and look through again. I will update you as soon as anything changes.
Recent issues have been resolved on YR! Also working on slowly replacing ordinary RA2 graphics.
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