This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Tiberium Essence 1.5 (view original)
Tiberium Essence 1.5
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Carnius Author
Carnius - - 1,354 comments

find new units for scrin was always dificult, but some time ago i get interesting idea, how about scrin chrono tank, and how about re add originaly nod beam cannon weapon to this unit which i think fits to scrin better because you cant explain joining beams with known physics, but you dont need that with scrin xD. Somewhat i like the result, some sort of hi tech back sabbing unit that in other hand can be countered even with basic tank so never get OP. Anyway what you think guys.

Reply Good karma+21 votes
GooberTrooper
GooberTrooper - - 2,197 comments

This is going to be a pain... Backstabbing Planet Killer was enough already!
And don't get my started on Wormhole back stabbing!

Reply Good karma Bad karma+1 vote
Starfox100
Starfox100 - - 1,297 comments

quote this:
A base is more then just a wall with buildings. the only thing is that you must be capable to control it all.

in other words,
you're not only defending the front door. but also watch the back!

"can shoot though obstacles" like sonic emitter? can hit the target but also kills everything in between?

Reply Good karma Bad karma+3 votes
Smallchange
Smallchange - - 2,108 comments

Nah, I think it just hits the end target, the weapon "magically" fazes through the things in front and kills the stuff in the back :D

Reply Good karma Bad karma+2 votes
C&C_Burger
C&C_Burger - - 2,040 comments

Nice idea to reused Nod's beam cannon old joining beams ability. Also you might think joining beams is unexplainable in known physics but I think your forgetting that Nod has the Tacitus and they already has the answer for it. :P
But whatever, I think it still fits Scrin better. Btw, Reaver replace Devourer tank?

Reply Good karma Bad karma+2 votes
Smallchange
Smallchange - - 2,108 comments

I hope it wont D:

Reply Good karma Bad karma+3 votes
Apocalypse9
Apocalypse9 - - 58 comments

This looks sick!

Reply Good karma Bad karma+1 vote
Serlwin
Serlwin - - 212 comments

Then I think (if you can) make the beam green.

Reply Good karma Bad karma+1 vote
DarthC
DarthC - - 222 comments

hafo, jen tak dál :)

Reply Good karma Bad karma+1 vote
Circular0rb
Circular0rb - - 2,124 comments

This unit will become very useful. Excellent work as always.

Reply Good karma Bad karma+1 vote
sgfan206
sgfan206 - - 877 comments

Somehow this reminds me of the NIAB Tank in Emperor - Battle for Dune.

Man, these things are a pain in the ***!

"There they are! No, wait, there! What the ... but now, here! Hey ... where the hell are they now?!"

Reply Good karma Bad karma+1 vote
SG1Shadow
SG1Shadow - - 597 comments

DO like

Reply Good karma Bad karma+1 vote
GoldenArbiter
GoldenArbiter - - 182 comments

PFFFF! can teleport anywhere, and can shoot through walls? OMG.

Reply Good karma Bad karma+2 votes
Zone_Trooper
Zone_Trooper - - 702 comments

WOW! Thats a lot of updates on a row, but when is the 1.5 comin' out? I'm getting Hungry, and you won't like me when I'm Hungry!

Reply Good karma Bad karma+4 votes
Scorpionov
Scorpionov - - 977 comments

excellent work

Reply Good karma Bad karma+1 vote
The_Zed
The_Zed - - 493 comments

Upgade lol xD

Reply Good karma Bad karma+1 vote
OrangeNero
OrangeNero - - 6,589 comments

give the warp a range as the devils tongue has just shorter, otherwhise this is way too overpowered, I would like that as scrin, but not as their enemy.

Reply Good karma Bad karma+1 vote
FortressMaximus
FortressMaximus - - 1,664 comments

Is the reaver considered an artillery? If yes, then Scrin have 3 kinds of artillery now...

Reply Good karma Bad karma+2 votes
FIN7
FIN7 - - 927 comments

looks like ceph transport ship

Reply Good karma Bad karma+1 vote
PurpleGaga27
PurpleGaga27 - - 2,066 comments

Is this unit a vehicle or an aircraft? This unit looks very much like an aircraft unit to me.

Reply Good karma Bad karma-2 votes
FortressMaximus
FortressMaximus - - 1,664 comments

It's a vehicle.

Reply Good karma Bad karma+4 votes
Traveller800
Traveller800 - - 39 comments

This has to be my favourite mod...espetially as the new unit selection carries over into story mode...I can hardly wait for the next update...when is it?

Reply Good karma Bad karma+1 vote
thisishafa
thisishafa - - 12 comments

OMG it carries on the campaign ?!
If yes..... It' f*cking genius

Reply Good karma Bad karma+1 vote
Fenrerare
Fenrerare - - 148 comments

Dark matter weapons huh?
SWEET JESUS!

Reply Good karma Bad karma+2 votes
Pyrodaimon
Pyrodaimon - - 340 comments

How will the Warp ability function? Is it a modified Stratofighter like the Devil's Tongue or a whole new ability altogether?

Reply Good karma Bad karma+1 vote
Sigilstone17
Sigilstone17 - - 192 comments

Carnius, could you release 1.5 before doing any new units? You could wind up going "know what else would be cool?" or "I need something new to counter this new one" and it would hold off 1.5 for way longer than it should. Just saying fix, then add new stuff next update, use the update after that to fix what you added and so on. That way we're not sitting on old, broken versions.

Reply Good karma Bad karma+1 vote
jasonboy16
jasonboy16 - - 428 comments

when is TE 1.5 coming out????????? I can't wait!

Reply Good karma Bad karma+2 votes
playmsbk
playmsbk - - 2,388 comments

This gives a whole new meaning to backstabbing actually. I just hope it's not too fast :D

Reply Good karma Bad karma+1 vote
kronusnec
kronusnec - - 24 comments

I think you should add range to warp ability, and maybe change devil's toung's subterrean ability to something more like in TS - diging in and then going somewhere and then dig out, not something like teleportation. And maybe some APC for Scrin? I always missed transport in their units.

Reply Good karma Bad karma+1 vote
kronusnec
kronusnec - - 24 comments

Quote: "Carnius, could you release 1.5 before doing any new units? You could wind up going "know what else would be cool?" or "I need something new to counter this new one" and it would hold off 1.5 for way longer than it should. Just saying fix, then add new stuff next update, use the update after that to fix what you added and so on. That way we're not sitting on old, broken versions."

I agree.

Reply Good karma Bad karma+1 vote
Pablicio
Pablicio - - 165 comments

I think what the frontal part looks pretty human, but then is excellent

Reply Good karma Bad karma+1 vote
DeltaSev07
DeltaSev07 - - 9 comments

The Reaver looks like it's powered by Phazon, that's pretty cool. Throwing some Metroid Flare into Scrin units

Reply Good karma Bad karma+2 votes
Merthoman
Merthoman - - 5 comments

When can we finally te 5.1 download?
carnius that lasts longer than I think ...

Reply Good karma Bad karma+1 vote
Greek_hoplite
Greek_hoplite - - 125 comments

thats from starcraft 1

Reply Good karma Bad karma0 votes
jasonboy16
jasonboy16 - - 428 comments

can the reaver teleport ANYWHERE? (Including the fogged areas?)

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: