This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
find new units for scrin was always dificult, but some time ago i get interesting idea, how about scrin chrono tank, and how about re add originaly nod beam cannon weapon to this unit which i think fits to scrin better because you cant explain joining beams with known physics, but you dont need that with scrin xD. Somewhat i like the result, some sort of hi tech back sabbing unit that in other hand can be countered even with basic tank so never get OP. Anyway what you think guys.
This is going to be a pain... Backstabbing Planet Killer was enough already!
And don't get my started on Wormhole back stabbing!
quote this:
A base is more then just a wall with buildings. the only thing is that you must be capable to control it all.
in other words,
you're not only defending the front door. but also watch the back!
"can shoot though obstacles" like sonic emitter? can hit the target but also kills everything in between?
Nah, I think it just hits the end target, the weapon "magically" fazes through the things in front and kills the stuff in the back :D
Nice idea to reused Nod's beam cannon old joining beams ability. Also you might think joining beams is unexplainable in known physics but I think your forgetting that Nod has the Tacitus and they already has the answer for it. :P
But whatever, I think it still fits Scrin better. Btw, Reaver replace Devourer tank?
I hope it wont D:
This looks sick!
Then I think (if you can) make the beam green.
hafo, jen tak dál :)
This unit will become very useful. Excellent work as always.
Somehow this reminds me of the NIAB Tank in Emperor - Battle for Dune.
Man, these things are a pain in the ***!
"There they are! No, wait, there! What the ... but now, here! Hey ... where the hell are they now?!"
DO like
PFFFF! can teleport anywhere, and can shoot through walls? OMG.
WOW! Thats a lot of updates on a row, but when is the 1.5 comin' out? I'm getting Hungry, and you won't like me when I'm Hungry!
excellent work
Upgade lol xD
give the warp a range as the devils tongue has just shorter, otherwhise this is way too overpowered, I would like that as scrin, but not as their enemy.
Is the reaver considered an artillery? If yes, then Scrin have 3 kinds of artillery now...
looks like ceph transport ship
Is this unit a vehicle or an aircraft? This unit looks very much like an aircraft unit to me.
It's a vehicle.
This has to be my favourite mod...espetially as the new unit selection carries over into story mode...I can hardly wait for the next update...when is it?
OMG it carries on the campaign ?!
If yes..... It' f*cking genius
Dark matter weapons huh?
SWEET JESUS!
How will the Warp ability function? Is it a modified Stratofighter like the Devil's Tongue or a whole new ability altogether?
Carnius, could you release 1.5 before doing any new units? You could wind up going "know what else would be cool?" or "I need something new to counter this new one" and it would hold off 1.5 for way longer than it should. Just saying fix, then add new stuff next update, use the update after that to fix what you added and so on. That way we're not sitting on old, broken versions.
when is TE 1.5 coming out????????? I can't wait!
This gives a whole new meaning to backstabbing actually. I just hope it's not too fast :D
I think you should add range to warp ability, and maybe change devil's toung's subterrean ability to something more like in TS - diging in and then going somewhere and then dig out, not something like teleportation. And maybe some APC for Scrin? I always missed transport in their units.
Quote: "Carnius, could you release 1.5 before doing any new units? You could wind up going "know what else would be cool?" or "I need something new to counter this new one" and it would hold off 1.5 for way longer than it should. Just saying fix, then add new stuff next update, use the update after that to fix what you added and so on. That way we're not sitting on old, broken versions."
I agree.
I think what the frontal part looks pretty human, but then is excellent
The Reaver looks like it's powered by Phazon, that's pretty cool. Throwing some Metroid Flare into Scrin units
When can we finally te 5.1 download?
carnius that lasts longer than I think ...
thats from starcraft 1
can the reaver teleport ANYWHERE? (Including the fogged areas?)