This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Report RSS Manual Forgotten Warbus (view original)
Manual Forgotten Warbus
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Pyrodaimon
Pyrodaimon - - 340 comments

I take it it can carry a single infantry squad only, if it's Tier 1 and the engine cannot allow otherwise. But anyway, I love the gritty and tarnished aspect you've given it; it truly looks like something spawned from the innards of a mountain-sized junkyard.

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ThaneWulfgharn
ThaneWulfgharn - - 605 comments

The Mortar pod replaces the missiles or is additional to them?

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FortressMaximus
FortressMaximus - - 1,664 comments

I guess it may a bit redundant with the Bombard...

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superfeatheryoshi
superfeatheryoshi - - 224 comments

I'm sure it's just like the Pitbull mortar from vanilla. And I don't think it's going to be redundant, in the same way that upgrading Pitbulls won't make Juggernauts redundant.

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Commissar_Floppa
Commissar_Floppa - - 462 comments

"You there, come along with us!"
"Okay now, where are we going next?"
"We have no time to waste!"
"We will turn them into soup!"
"Hold on everybody!"

But most importantly:

"Ayiyiyiaaaaah!!!"

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Machine-Reaper
Machine-Reaper - - 2,209 comments

"Hey-hey!, be careful with upholstery!"

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aisharp
aisharp - - 258 comments

I wonder with what aplication Carnius design this unit model

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Machine-Reaper
Machine-Reaper - - 2,209 comments

This bus will NOT be Forgotten!

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FortressMaximus
FortressMaximus - - 1,664 comments

Such a lovely unit! I'm not sure about Tiberium missiles (until you weant to remove them from Nod)...

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Now
Now - - 34 comments

As was prophesied in the ancient texts along side the rise of the Flame Tank!

Seriously, it looks great and I think the dimensions are perfect.

Compounded damage upgrades and infantry crushing, a very threatening transport indeed.

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Oaks
Oaks - - 2,242 comments

Warbu(oss)s Gorgutz here!
Heheh, wow, another update, and here I were expecting walker-mech.
Yes, this armored bus looks awesome and is lovely,interesting,unexpected even, but..

Missing: Requirements - Scrap Yard
Or you think its medium T1, with humvee and wardozer around?
Oh, both humvee and looted pitbull are mercenaries, so thats why.
I am sorry, but the Defender with only AA is redundant now.
And additional Mortar pod is, wee bit redundant with Bombard here.
Srsly, how many APC's mutants have now!?
Given that Cougar has stealth detection(by default) and Warbus is replacement for both Humvee and Looted Pitbull, Wardozer being light MBT, tho, just like Scorpion can roll over infantry and clear mines, with no upgrade even, I'd say that Tiberium Armor or Tiberium Engine upgrades for Warbus are the only usable ones left.
Nod dozers also increases armor by 15%.
Tho, I guess no subterranean drills for Warbus :D
I would more than welcome the Reckoner ability for it to deploy into 3 slot bunker, gaining another 1500 HP, instead of that dozer and mortar.
Choice is...ours.

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Now
Now - - 34 comments

I was a little confused by the Mortar Pod upgrade as well, but I think it's just an upgrade for the missiles and doesn't actually add a new weapon. The description reminds me of the Fragmentation Shards upgrade from WC3.

If this gets the Reckoner ability, he'd have to drop the weapons entirely. A 3 slot bunker with missiles is kind of intense...and then it's straight up a Reckoner knock-off.

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Oaks
Oaks - - 2,242 comments

GLA Battle bus,tho its just apc, works in exactly same way. Just like Reckoner.
Mortar pod adds a new weapon, and that dozer is just optional.
And the tiberium alliances Scrap Bus has just four machineguns.
3 slot sturdy bunker with no missiles is worth it.

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Shadslayr
Shadslayr - - 138 comments

if a 3 slot bunker with missile is intense then what the hell do you call GDI battle bases? those things are stupid to crack if used right

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keksek
keksek - - 224 comments

Hmm... I really like the concept of this unit but it'll be a totally equal unit to GDI Goliath APC (as I didn't see any changes to Goliath yet). So here's the question: will the APC be changed so both APC and Warbus have it's own features? How about amphibious mode for Goliath like it was in TibSun? To make it less cheaty, you can make player to switch modes manually and make the amphib mode to have gunports disabled, for example.

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Guest
Guest - - 687,512 comments

This has got to be some of the most impressive and true to setting texture art I have ever seen in a mod. Well done and can't wait for the next version.

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Fulger100
Fulger100 - - 1,273 comments

so,this is a battle bus on steroids?
....i like this mod!

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SeriousJack
SeriousJack - - 43 comments

Perfect. Every unit you do Carnius is great. I like your models and textures. Everything fits together in this mod.

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PurpleGaga27
PurpleGaga27 - - 2,066 comments

All I can say is it's a redesigned C&C4; Scrapbus with rockets.

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Guest
Guest - - 687,512 comments

It will be such op.

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Description

I have finally added Warbus too. It is also kind of iconic unit, right? And should not be forgotten :)

It's basically a apc with rockets, an early game unit that transports infantry and can fight off some orcas and other basic air units.