Tiberium Dusk is a re-imagining of the Kane's Wrath universe in a way I feel better fits canon, as EA did a pretty poor job with the C&C franchise continuity from Tiberium Wars onwards. This mod doesn't change anything with regards to the story but helps add elements to the gameplay that "fill the gaps" and provide a more Tiberian Sun esque experience (including all its flaws and unbalances) and departs away from the Kane's Wrath RTS formula. Still a work in progress, I've made changes to the AI (buffed turtle AI and made brutals harder), made changes to "Militant Squads" which make them work with the timeline of the franchise, changed the "Nod" faction entirely with a new name, as Kane's Wrath "Nod" works more of a splinter faction rather than a true "Brotherhood"; with Marked of Kane being the new face of the faction. There are also numerous changes to GDI and Scrin, especially Reaper 17 and Steel Talons, which make them play significantly differently.

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Add media Report RSS Hell Island (Worldbuilder) (view original)
Hell Island (Worldbuilder)
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Description

Image in Worldbuilder of the new "Hell Island" map, featuring 4 different environments to play in each with their own benefits and downsides.

Not all of the graphical details of the map can be seen in this picture (as not all foliage and objects are rendered in WB), but it gives a good idea of how the map will look ingame. :)

The map will be released seperately if you want to use it without the mod, but will be released when v1.24 of the mod is released.