The fine individuals who have brought you C&C Tiberian Dawn Redux and Tiberian Sun Redux for CnC Zero Hour, have decided to switch over to CnC 3 to give you a more Tiberian Sun themed mod then they could on Generals Zero Hour. The mod will feature all of the Original Tiberian Sun and Firestorm units, together with new never seen before Forgotten units and structures, GDI and Nod Tiberian Dawn Timeline units and structures you can capture on the battlefield or even if you want play as them, and remove those Hightech egg-heads from the battlefield. With all this extra firepower a new faction have arrived, little to none information is available at the time for what there purpose is in this war, but we will find out soon.
This piece of war machine is a Nod "dust off" from the Great World War Il-era Allies' surplus. It was phased out, and a scrapped artilery vehicle design. To cope with the modern battlefield condition, Nod engineers modified it by placing a bigger cannon with its own piece of HE projectile. The result is a (still) slow moving vehicle, but armed with even bigger fire power. It is capable to shoot its HE projectile, surpassing walls and hit any targets cowering behind it. One large drawback of this type of cannon is less accuracy. The projectiles may deviate from target by random chances. It is still thinly armoured though.
Put also M109 too.
Nod employs too much artillery XD
Yeah the Black Hand Subfaction gets the M109 in TDR.