Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

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Report RSS Nod Powerplant + Advanced Powerplant (view original)
Nod Powerplant + Advanced Powerplant
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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Yes, those lights will be animated eventually ;)

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((;^GrimReaper^;))
((;^GrimReaper^;)) - - 563 comments

now i like that powerplant...very good...i hated the vanilla cnc3 one...

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Project.Trinity
Project.Trinity - - 265 comments

With spikes on them

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Project.Trinity
Project.Trinity - - 265 comments

Looked like a huge snail!

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sam_23694
sam_23694 - - 949 comments

i didnt mind it but it didnt fit nod..or anyone else

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((;^GrimReaper^;))
((;^GrimReaper^;)) - - 563 comments

maybe scrin..they seem to like spikes??just would have to make it look "Biological"

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FeuerAegis
FeuerAegis - - 222 comments

The C&C3 nod power plant was Westwood concept for one of there canceled games if I am not mistaken.

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TankinatorFR
TankinatorFR - - 638 comments

It was a CABAL's structure (I think CABAL was an independent faction)

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Mernom
Mernom - - 718 comments

yea the C&C3 KW story sais that CABAL is attacking humanity..

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Not entirely. in TS:FS, CABAL DID attack humanity.

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SlayerX3
SlayerX3 - - 2,448 comments

Flashy. I liked the lights details.

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Codename=EZ=
Codename=EZ= - - 128 comments

Vereh naice,ser,vereh naice.

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Lunak
Lunak - - 30 comments

Nice one

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GooberTrooper
GooberTrooper - - 2,197 comments

AWESOME!

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bartpp7
bartpp7 - - 382 comments

i was thinking i like the look of them with the advance can the little turbins be closer to the bigger turbin?

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50ShadesofGray
50ShadesofGray - - 411 comments

much better

also i think the adv plants secondary reactors should be a little closer or give them a more definable foot print

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Shuden
Shuden - - 119 comments

i agree, they could need some kind of connection to the mainplant.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

They are connected by two large pipes :P

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Alex_06
Alex_06 - - 1,126 comments

It all looks so perfect!

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Relifed
Relifed - - 1,112 comments

good job ;)

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Raven1988
Raven1988 - - 58 comments

I just thought of something that might be cool, what if the lights indicated the power level? much like the lights on a Silo indicated tiberium levels in the vanilla C&C3.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

I'm afraid I can't do that, Rave(n) :P, extra cookie if you get the reference.

I don't think it's possible to code that in CnC3 :/

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Chinka
Chinka - - 837 comments

Ask someone from Tiberian Sun Rising Dev Team :D

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

I doubt they did that to be honest. Maybe the lights go out when out of power, but they don't show how much power you have. I guess.

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Grilljanne
Grilljanne - - 42 comments

2001

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Circular0rb
Circular0rb - - 2,124 comments

Great work, fits Nod very well

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HL-Rul3z
HL-Rul3z - - 892 comments

and make them emit some smoke :D

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sameer3
sameer3 - - 5 comments

now that's what the nod power plant should have looked like to begin with. man, the more features and models that totally improve the game, the more i can't wait to play this mod :P

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Lord_Sigillum
Lord_Sigillum - - 93 comments

Awesome work, looks a lot more NODish.

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ratchet5
ratchet5 - - 60 comments

i think the angled pieces of steel around the base of the power plant should be on the extra small plants aswell.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

I tried that, it looks weird.

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Death_Night_674
Death_Night_674 - - 93 comments

It looks really nice.

Good work, Helge.

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PetrifiedPenguin
PetrifiedPenguin - - 197 comments

Wow that is a badass plant

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master_oli-p
master_oli-p - - 1,462 comments

yeah, looks good

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DaViperDragon
DaViperDragon - - 424 comments

YAY! those are so better than the crap Ea put in.

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feelmywrath
feelmywrath - - 136 comments

it had been time that some one make a new powerplant for nod:D

great work!

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nose-bLeed
nose-bLeed - - 1,077 comments

yes i can feel the power

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((;^GrimReaper^;))
((;^GrimReaper^;)) - - 563 comments

though it would nice..but no one would ever pay attention to it to figure out how mauch power they had...they would all look to the Power Bar...
this was supposed to be up there where evryone was talkin about the lights on the power plant tellin u how much power u have

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sanandreasMODDB
sanandreasMODDB - - 2 comments

How does it look like the team-colored lights? ^^

Anyway its fantastic work, dude! :D

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

currently they are just red, but I certainly am considering to make them HC - once my PC works again properly.

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freredarme
freredarme - - 4,357 comments

Nice power plant !

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CandCJosephNoob
CandCJosephNoob - - 67 comments

It kinda looks like the TS power plant but I sure you have that in mind
Great model

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Arkanium
Arkanium - - 312 comments

Looks very close to the TS Nod feel. These are an improvement over C&C3.

The lights look out of place though, like they were tacked on. Maybe you could put lighting strips down the sides that glow, rather than individual 'dots'.
You could also move the two smaller plants closer to the larger one (upgraded version).

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