Tiberian Apocalypse is a Partial Conversion for Command and Conquer 3: Tiberium Wars with the goal to create a true Tiberian Sun sequel. GDI, Nod and the Scrin are getting a complete overhaul.

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Report RSS GDI Stuff - so far (view original)
GDI Stuff - so far
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GooberTrooper
GooberTrooper - - 2,197 comments

Sweet. Nice work.

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XxMrDestructionxX
XxMrDestructionxX - - 588 comments

You're killing me with these pictures..

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‡worlun‡
‡worlun‡ - - 2,027 comments

Looks like all C&Cs mixed up to one game, old and new technologies and designs fitting to each other, a true C&C 3 :D

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Railgunner2160
Railgunner2160 - - 603 comments

Only 4 buildings left it looks like out of those pictured anyway, Besides what's pictured the only things left are the satellite uplink base, the Ion Cannon control center, and the silos.....

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Tech Center, Uplink, Ion Cannon Control, Tib. Silo, Crane, and the Command Post. Also walls, AA gun aaaand that's about it.

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Railgunner2160
Railgunner2160 - - 603 comments

Is the MCV and Construction yard getting a makeover as well???

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Everything. But MCVs will be the last thing I'll do.

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jasonboy16
jasonboy16 - - 428 comments

MAN! I JUST LOVE GDI!!!!!!

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jasonboy16
jasonboy16 - - 428 comments

hey thanks for the karma! :D

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Col._Sandfurz
Col._Sandfurz - - 33 comments

What's the best you can see from this and the next pic? Helge is almost done with all GDI & NOD stuff (I guess) and then... TibAppo is done and we can play it and C&C 3 is finally a real C&C!!!

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

There is still a lot to do, damage states for all structures, and some vehicles for example.

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Jeffman12
Jeffman12 - - 1,475 comments

I'd say make the stacks on the powerplants taller cuz refineries dwarf them. Tech center used to be the tallest building, as I recall, now it's not so imposing next to those massive refineries. Have you considered maybe giving them multiple harvester bays and giving them several smaller capacity harvesters? I think that would make the change in scale balance out a little better.

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Refineries in real life are often huge, probably spanning square kilometers. While research labs aren't exactly big by comparison (Not counting CERN, etc). I prefer these giant refineries.

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Jeffman12
Jeffman12 - - 1,475 comments

I meant keeping the same size and look but adding a bay. I've got a refinery about 20 miles out of town so I know they can be and usually are huge, but they usually accomidate more than one vehicle too. I think in contrast to the stark TS appearance it would be a fitting change to show that GDI has at least advanced some, at least in regards to Tiberium Harvesting operations.

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Ahrimansiah
Ahrimansiah - - 3,216 comments

2things are missing in here, the battle space ship and jet fighters! where are they? :/

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

Neither are available ingame.

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Death_Night_674
Death_Night_674 - - 93 comments

Wait, so your previous model of the Grizzly isn't going to be ingame?

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Sarge_Rho Author
Sarge_Rho - - 4,654 comments

No, the previous one isn't. I'm going to remake it.

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Rastaman
Rastaman - - 324 comments

sweet!!

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cronos35
cronos35 - - 3,391 comments

hhmm.... i still like your previous model of the mammoth tank.

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PillePalle26647
PillePalle26647 - - 312 comments

Looks really really great ! Good work !

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jasonboy16
jasonboy16 - - 428 comments

I suggest you make the Con. Yard bigger and more like a construction yard. Just a suggestion.
Oh, and I LOVE your new Mammoth Tank. But the Jugg. Looks kinda' weird. :D

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Weak1ings
Weak1ings - - 35 comments

I really want to see a Mammoth Mark 2 Or Mastadon (C&C4) Huge walkers have great appeal to most of us

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zolomonek
zolomonek - - 18 comments

Yeah
I Think Mamooth MkII is better than Mastadoon :)

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Description

This picture shows all GDI units and structures I have ingame at the moment.