Thrawn's Revenge is a large-scale mod for Empire at War: Forces of Corruption. It includes the events of the Galactic Civil War after Palpatine's death at Endor, up until the signing of the Pellaeon-Gavrisom treaty. If you own the Steam version of EaW, you will have to complete extra steps to run the mod after installation. Please see the manual for these steps.

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This new playthrough shows off a plethora of new and updated models, as well as the reworked space and ground balancing and pacing in Thrawn's Revenge, applyign a lot of what we've been doing in Fall of the Republic to the mod!

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This new playthrough shows off a plethora of new and updated models, as well as the reworked space and ground balancing and pacing in Thrawn's Revenge, applyign a lot of what we've been doing in Fall of the Republic to the mod!

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Guest
Guest - - 689,336 comments

Hello. Will it be for non-steam version?
I'm playing on old PC without internet sometimes.

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.Corey. Author
.Corey. - - 3,735 comments

Unfortunately the non-steam versions don't have patches that the Steam version does for the abse game, which are necessary for the mod to exist. You don't need to always be connected to the internet to play the Steam version.

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Andresinish
Andresinish - - 3 comments

When is this coming out?

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Andresinish
Andresinish - - 3 comments

Also, can you make a non-steam version? please, for the community :v

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.Corey. Author
.Corey. - - 3,735 comments

A non-steam version would be impossible at this point. The Steam version is simply capable of more than the non-steam versions because of the official patches, and we've long maxxed that out. 2.3.3 was the last release for GoG and Disk not for our health but because even that one required taking out Art of War and Empire's End, because the amount of stuff in Empire's End amde the game crash on launch and art of War couldn't successfully save as of the first minute, and those limitations are only going to require more and more get removed.

We'd love to be able to release something compatible with everything, but frankly at this point people are better off just spending the $5 to get the game on steam sales so we can keep making the mod as good as it can be rather than have us cut almost every feature we've added in the last 2 years. Non-Steam players make up about 2% of the playerbase, it's not worth thew tradeoff.

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